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-rw-r--r--app/docs/backend-audiocpp.md2
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diff --git a/app/docs/backend-audiocpp.md b/app/docs/backend-audiocpp.md
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+++ b/app/docs/backend-audiocpp.md
@@ -12,7 +12,7 @@ If you prefer to install the backend yourself (in your own environment, not the
### Download or build audiocpp_server
-The wizard's default on macOS and Windows is to download a prebuilt `audiocpp_server` from [audio.cpp's releases](https://github.com/0xShug0/audio.cpp/releases) (checksum-verified, ~20–25 MB, no compiler or Xcode required — on Intel Macs the release runs on CPU only, and Windows CUDA builds come in 12.4/13.3 variants picked to match your NVIDIA driver). **Update Backends** keeps it current automatically. The manual build steps, if you prefer building from source, are below — build for your platform and backend `(cuda, vulkan, hip, cpu)`. Check [audio.cpp's readme](https://github.com/0xShug0/audio.cpp) for details. audio.cpp ships one helper script per platform, and the hub runs the one matching your OS:
+The wizard's default on macOS and Windows is to download a prebuilt `audiocpp_server` from [audio.cpp's releases](https://github.com/0xShug0/audio.cpp/releases) (checksum-verified, ~20–25 MB, no compiler or Xcode required — on Intel Macs the release runs on CPU only, and Windows CUDA builds come in 12.4/13.3 variants picked to match your NVIDIA driver). The newest version is resolved without GitHub's API, so the check rarely hits the API's rate limit; if the API *is* rate-limited when a download starts, the install proceeds without checksum verification (with a loud warning). If the download still fails, the TUI does not leave you half-installed: the same Build lane automatically falls back to building from source (a cancelled download, or an explicit `--prebuilt yes` — which exists to forbid source builds — do not fall back). **Update Backends** keeps a prebuilt install current automatically. The manual build steps, if you prefer building from source, are below — build for your platform and backend `(cuda, vulkan, hip, cpu)`. Check [audio.cpp's readme](https://github.com/0xShug0/audio.cpp) for details. audio.cpp ships one helper script per platform, and the hub runs the one matching your OS:
```bash
# Linux