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path: root/data/rooms/intro/1001.yaml
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name: "Inside Transport Shuttle"
description:
  - text: "A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large framed sign hangs next to the closed cockpit door. The piston-powered staircase is firmly closed at the rear of the craft."
    condition:
      player_flag: 1001_touchdown
      not: true
  - text: "A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large framed sign hangs next to the closed cockpit door. A piston-powered staircase leads down out the back of the small craft with a smiling attendant ready to help disembark."
objects:
  - id: 1001_sign
  - id: 1001_door
  - id: 1001_window
  - id: 1001_instruments
  - id: 1001_pilot
mobs:
  - flight_attendant
exits:
  down:
    room: 1002
    condition:
      player_flag: 1001_touchdown
    blocked_message: "The piston-powered staircase is firmly closed."
on_enter:
  - condition:
      player_flag: 1001_welcome
      not: true
    delay: 5
    message: "{11 bold}Welcome to The House of Icarus{/}"
  - condition:
      player_flag: 1001_welcome
      not: true
    delay: 7
    message: "{11}Type{/} {10}look sign{/} {11}or{/} {10}talk attendant{/} {11}to get started{/}"
    set_player_flags:
      1001_welcome: true
  - condition:
      player_flag: 1001_welcome
      not: true
    delay: 7
    message: "{11}Type{/} {10}help newplayer{/} {11}for the new player's guide. That's it. Explore and have fun.{/}"
triggers:
  - on_player_flag: 1001_look_sign
    steps:
      - delay: 5
        message: "The cabin shakes as the small craft touches down"
      - delay: 5
        message: "The pistons hiss as the rear staircase opens"
      - set_player_flags:
          1001_touchdown: true