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name: pai gow poker
aliases: [pai_gow, paigow, pai gow, ez pai gow poker, no push pai gow poker, face up pai gow, fortune, envy]
category: Interaction
related: [casino, video poker]
description: |
Pai Gow Poker — seven cards, two hands
Find Pai Gow east of the Video Poker Parlor. Classic is in the main salon,
EZ north, No Push south, Face Up beyond EZ. play pai joins; rules teaches,
table rules displays the exact rules and Fortune payout felt.
bet 20 places your main wager. Optionally bet 5 fortune BEFORE deal.
deal marks you ready; the round starts when all bettors are ready or the
betting window ends. Each player and the dealer receive seven cards from
a fresh deck with one Joker. Your cards are numbered 1 through 7.
Type 24 to put cards 2 and 4 in your small (two-card) hand.
Type 13456 to put those five cards in your big (five-card) hand instead.
Spaces and order do not matter. set 24 also works. No repeated numbers.
Your five-card hand must outrank your two-card hand: a foul produces a
warning and leaves your hand unset. A valid selection LOCKS your hand.
house sets automatically; timeout or disconnect also uses the house way.
House way preserves the best high-hand category, maximizing low within
that category. Two pair/full houses may be split to put pairs in both.
The dealer uses this same deterministic house way. It is not a claim
of optimal strategy. Full details appear in table rules.
The Joker acts as an ace, or completes a straight, flush or straight flush.
A2345 is the second-highest straight. Low hands have only pairs/high cards.
Exact copies lose to the dealer. Win both hands to win the main bet;
lose both to lose; otherwise push. Classic charges 5% on winning profit
(whole credits rounded down, minimum one credit of profit).
EZ: no commission; dealer's best five cards exactly queen-high pushes
every main bet. This is the partially-wild Joker version.
No Push: no commission; split results compare shared player/dealer extra
cards. Higher player card wins; ties lose. Joker counts as an ace.
Face Up: no commission; the dealer sets and reveals BOTH hands before
you set yours. Dealer's best five cards exactly ace-high (a pair of
aces does not count) automatically pushes every main bet; the optional
Push Ace High side bet pays that push: without Joker 5:1, with Joker
15:1, or 40:1 when BOTH sides are ace-high. bet <amount> pushace,
up to half your main wager, before deal.
Fortune uses ALL seven cards, independent of your split and main result.
Only the highest listed prize pays, plus your Fortune stake back.
Three pair pays 1:1; trips pay 3:1, even with a straight available (2:1).
Royal match is a royal flush with a suited king/queen in the other two cards.
Exact prizes are printed on the felt. This is published Fortune table 8.
With Envy enabled, a Fortune bet of at least five also earns fixed awards
when OTHER active players have quads or better. Never your own hand, the
dealer, or unused seats. Multiple bonuses add. The other player need not
bet Fortune. A losing Fortune stake stays lost even when Envy pays.
Without Envy, quads improve from 25:1 to 30:1 to compensate modestly.
stop leaves between rounds. Committed wagers must finish first.
A failed bank payment stays pending: settle retries the SAME result,
without dealing again. No new round starts until payments finish.
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