name: pai gow poker aliases: [pai_gow, paigow, pai gow, ez pai gow poker, no push pai gow poker, face up pai gow, fortune, envy] category: Interaction related: [casino, video poker] description: | Pai Gow Poker — seven cards, two hands Find Pai Gow east of the Video Poker Parlor. Classic is in the main salon, EZ north, No Push south, Face Up beyond EZ. play pai joins; rules teaches, table rules displays the exact rules and Fortune payout felt. bet 20 places your main wager. Optionally bet 5 fortune BEFORE deal. deal marks you ready; the round starts when all bettors are ready or the betting window ends. Each player and the dealer receive seven cards from a fresh deck with one Joker. Your cards are numbered 1 through 7. Type 24 to put cards 2 and 4 in your small (two-card) hand. Type 13456 to put those five cards in your big (five-card) hand instead. Spaces and order do not matter. set 24 also works. No repeated numbers. Your five-card hand must outrank your two-card hand: a foul produces a warning and leaves your hand unset. A valid selection LOCKS your hand. house sets automatically; timeout or disconnect also uses the house way. House way preserves the best high-hand category, maximizing low within that category. Two pair/full houses may be split to put pairs in both. The dealer uses this same deterministic house way. It is not a claim of optimal strategy. Full details appear in table rules. The Joker acts as an ace, or completes a straight, flush or straight flush. A2345 is the second-highest straight. Low hands have only pairs/high cards. Exact copies lose to the dealer. Win both hands to win the main bet; lose both to lose; otherwise push. Classic charges 5% on winning profit (whole credits rounded down, minimum one credit of profit). EZ: no commission; dealer's best five cards exactly queen-high pushes every main bet. This is the partially-wild Joker version. No Push: no commission; split results compare shared player/dealer extra cards. Higher player card wins; ties lose. Joker counts as an ace. Face Up: no commission; the dealer sets and reveals BOTH hands before you set yours. Dealer's best five cards exactly ace-high (a pair of aces does not count) automatically pushes every main bet; the optional Push Ace High side bet pays that push: without Joker 5:1, with Joker 15:1, or 40:1 when BOTH sides are ace-high. bet pushace, up to half your main wager, before deal. Fortune uses ALL seven cards, independent of your split and main result. Only the highest listed prize pays, plus your Fortune stake back. Three pair pays 1:1; trips pay 3:1, even with a straight available (2:1). Royal match is a royal flush with a suited king/queen in the other two cards. Exact prizes are printed on the felt. This is published Fortune table 8. With Envy enabled, a Fortune bet of at least five also earns fixed awards when OTHER active players have quads or better. Never your own hand, the dealer, or unused seats. Multiple bonuses add. The other player need not bet Fortune. A losing Fortune stake stays lost even when Envy pays. Without Envy, quads improve from 25:1 to 30:1 to compensate modestly. stop leaves between rounds. Committed wagers must finish first. A failed bank payment stays pending: settle retries the SAME result, without dealing again. No new round starts until payments finish.