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name: "fishing"
category: "Skills"
description: |
  Fish from fishing spots.

  Usage: fish <spot>, fish <N.spot>

  Fishing requires a tool matching the spot's tool type (e.g. fishing_rod).
  Better rods have higher tool_speed, reducing the wait between casts.

  Each cast has a chance to catch fish based on your fishing level.
  Fishing spots never deplete — you fish until your inventory fills or
  the spot wanders away. Fishing spots move between predefined rooms,
  simulating wandering fish schools.