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path: root/internal/world/grid.go
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2026-07-09feat: old standalone trigger systems completely unified into ↵historia
trigger->condition->action system
2026-07-07feat: add insert/remove room to context menu in admin web GUI to 'push' or ↵historia
'pull' map rooms
2026-07-06feat: split the concept of hidden and impassable exits. add player_flag for ↵historia
discovered hidden exits.
2026-06-29feat: migrated map (and bfs) to full 3D instead of individual 2D maps on ↵historia
different planes.