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path: root/internal/validate/checks.go
AgeCommit message (Expand)Author
2026-07-08feat: unify on use, on look, and on kill. all support same conditions/actions...historia
2026-07-08feat: object and mob steal tables can include both tables and itemshistoria
2026-07-08feat: multi-tool gather objects correctly handled. hide more irrelevant fishi...historia
2026-07-06feat: split the concept of hidden and impassable exits. add player_flag for d...historia
2026-07-05feat: remove deprecated use/station interaction modelhistoria
2026-07-05fix: restructure steal yaml, update admin web guihistoria
2026-07-03feat: admin map can add new and rename areas. works with empty directories now.historia
2026-07-01fix: combat formulas and mob attack types (mobs switch attack styles if safes...historia
2026-07-01mob combat stats overhauled and standardizedhistoria
2026-07-01feat: shop system overhauled, gui conversation tree editor overhauledhistoria
2026-07-01feat: qol improvements to items crud in admin guihistoria
2026-06-30feat: admin gui object CRUD is much nicerhistoria
2026-06-29feat: migrated map (and bfs) to full 3D instead of individual 2D maps on diff...historia
2026-06-29feat: incardinal directions (nw, ne, sw, se). probably janky in ways I haven'...historia
2026-06-28feat: startup validation of opposite-direction exits between roomshistoria
2026-06-28feat: admin accounts, god mode, OLC commands like dig/room, 'inline' objects ...historia
2026-06-27feat: room-specific objects can be defined inline in room yamlhistoria
2026-06-27feat: one-way map links, blocked paths on map, map grid startup validation, u...historia
2026-06-26feat: simplified conversation trees and output won't overwrite prompts nowhistoria
2026-06-25feat: on_enter features ported over to triggers, cosmetic fixes with trigger ...historia
2026-06-25feat: trigger system for scripted events added.historia
2026-06-25feat: yaml conversation trees more robusthistoria
2026-06-25slop refactorhistoria