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path: root/internal/validate/checks.go
AgeCommit message (Expand)Author
2026-10-05fix: slop casino and economy fixeshistoria
2026-10-05fix: gather verbs, walk oom, admin path bypass, roulette refundhistoria
2026-09-19refactor: simplifcation, change how rooms are stored in player yaml, remove l...historia
2026-09-18refactor: casino table core; fix: stake/migration/validation gapshistoria
2026-09-18fix: close combat ghost, admin traversal, login throttle, journal double-pay,...historia
2026-09-18fix: more casino, economy, gameplay, security, and world data hardening gapshistoria
2026-09-18fix: harden triggers, economy, casino, world data, and admin/net pathshistoria
2026-09-18fix: harden engine across casino, economy, concurrency, security, and contenthistoria
2026-09-18fix: harden economy recovery, shutdown concurrency, world validation, and inv...historia
2026-09-16refactor: remove dead code, consolidate save/error handling, add lint gatehistoria
2026-09-16chore: staticcheck and gofmt cleanupshistoria
2026-09-15fix: atomic saves, casino RNG/config isolation, tick lifecyclehistoria
2026-07-14fix(admin): tech tab loading yaml and csshistoria
2026-07-13feat(admin): hide irrelevant combat stats for task mobs, show relevant combat...historia
2026-07-10feat(admin): remove unused fields from drop tableshistoria
2026-07-10feat(admin): update search to use standard condition/action framework rather ...historia
2026-07-10feat(admin): add triggers to rooms, add global triggershistoria
2026-07-09feat: old standalone trigger systems completely unified into trigger->conditi...historia
2026-07-09feat: message actions are now sequences of messages with settable delayshistoria
2026-07-08feat: unify on use, on look, and on kill. all support same conditions/actions...historia
2026-07-08feat: object and mob steal tables can include both tables and itemshistoria
2026-07-08feat: multi-tool gather objects correctly handled. hide more irrelevant fishi...historia
2026-07-06feat: split the concept of hidden and impassable exits. add player_flag for d...historia
2026-07-05feat: remove deprecated use/station interaction modelhistoria
2026-07-05fix: restructure steal yaml, update admin web guihistoria
2026-07-03feat: admin map can add new and rename areas. works with empty directories now.historia
2026-07-01fix: combat formulas and mob attack types (mobs switch attack styles if safes...historia
2026-07-01mob combat stats overhauled and standardizedhistoria
2026-07-01feat: shop system overhauled, gui conversation tree editor overhauledhistoria
2026-07-01feat: qol improvements to items crud in admin guihistoria
2026-06-30feat: admin gui object CRUD is much nicerhistoria
2026-06-29feat: migrated map (and bfs) to full 3D instead of individual 2D maps on diff...historia
2026-06-29feat: incardinal directions (nw, ne, sw, se). probably janky in ways I haven'...historia
2026-06-28feat: startup validation of opposite-direction exits between roomshistoria
2026-06-28feat: admin accounts, god mode, OLC commands like dig/room, 'inline' objects ...historia
2026-06-27feat: room-specific objects can be defined inline in room yamlhistoria
2026-06-27feat: one-way map links, blocked paths on map, map grid startup validation, u...historia
2026-06-26feat: simplified conversation trees and output won't overwrite prompts nowhistoria
2026-06-25feat: on_enter features ported over to triggers, cosmetic fixes with trigger ...historia
2026-06-25feat: trigger system for scripted events added.historia
2026-06-25feat: yaml conversation trees more robusthistoria
2026-06-25slop refactorhistoria