| Age | Commit message (Expand) | Author |
| 2026-06-21 | Added %i, %n, %b to production skill messages to consistent color inputs, ite... | historia |
| 2026-06-20 | refactor: removed separate crafting recipes and combined them into item YAML | historia |
| 2026-06-19 | reorganized items, objects, and rooms in directories. oranized module names. ... | workhorse |
| 2026-06-19 | shop fixes, 'toggle' completely removed, movement speed increased | historia |
| 2026-06-19 | feat: all skills kind of implemented, random prototype content added | historia |
| 2026-06-19 | feat: farming roughly implemented | workhorse |
| 2026-06-19 | feat: science skill roughly implemented | historia |
| 2026-06-19 | feat: hostile mobs, equipment prereqs | historia |
| 2026-06-19 | feat: rough pharmacy skill added | historia |
| 2026-06-17 | feat: smithing added, item/object interaction reworked. recipes and menus ref... | historia |
| 2026-06-17 | feat: movement overhauled. agility-enhancing items added. | historia |
| 2026-06-16 | feat: major xterm256 color overhaul, see worldbuilding docs. | historia |
| 2026-06-16 | feat: recipe system, combining items, cooking skill | historia |
| 2026-06-16 | feat: overhauled ansi color, added prompt options | historia |
| 2026-06-14 | feat: fractional ticks and server game_speed implemented. potentially insanel... | historia |
| 2026-06-14 | refactor: added docs, split up some components in game package | historia |
| 2026-06-12 | feat: firemaking skill implemented. overhauled how ground items and despawn a... | historia |
| 2026-06-11 | feat: web client, get/drop updates and fixes | historia |
| 2026-06-10 | feat: implemented janky object interaction model | historia |
| 2026-06-09 | combat, mobs, parsing, toggles, hard disconnect handling | historia |
| 2026-06-09 | first commit | historia |