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2026-10-05feat: shared tls cert, validation fixeshistoria
2026-10-05fix: shared YAML encoder and journal directory, text cleanuphistoria
2026-10-05fix: admin undo/redo failure, video poker cabinet ids, room ref behaviorhistoria
2026-10-05fix: slop casino and economy fixeshistoria
2026-10-05fix: gather verbs, walk oom, admin path bypass, roulette refundhistoria
2026-10-05feat: cryptocurrency exchange added to casinohistoria
2026-10-05feat: prediction exchange with live polymarket datahistoria
2026-10-02feat: polish 'list' output, drop sitout commandhistoria
2026-09-24feat: casino table ux: aliases, rebet hints, deadline notifications, spectato...historia
2026-09-19refactor: simplifcation, change how rooms are stored in player yaml, remove l...historia
2026-09-18feat: better card ascii arthistoria
2026-09-18fix: close combat ghost, admin traversal, login throttle, journal double-pay,...historia
2026-09-18fix: more casino, economy, gameplay, security, and world data hardening gapshistoria
2026-09-18fix: harden triggers, economy, casino, world data, and admin/net pathshistoria
2026-09-18fix: harden engine across casino, economy, concurrency, security, and contenthistoria
2026-09-18fix: harden economy recovery, shutdown concurrency, world validation, and inv...historia
2026-09-16fix: unify crafting ingredient resolution; fix superheat alternatives, quanti...historia
2026-09-16fix: login account race, casino chip double-refund, room-create rollback, ren...historia
2026-09-16refactor: remove dead code, consolidate save/error handling, add lint gatehistoria
2026-09-16fix: casino room eviction, session close race fix, open-payout recovery evidencehistoria
2026-09-16fix: disconnect race, rename ownership, reserved pickup, economy recovery ret...historia
2026-09-15fix: owner re-entrancy deadlock, telnet write queue, recovery/refund money sa...historia
2026-09-15feat: single-owner game state, transactional lifecycle, durable money on serv...historia
2026-09-15fix: telnet buffer reuse, bank stack handling,historia
2026-07-31feat: casino framework and basic slot machinehistoria
2026-07-17feat: add deterministic order to mob/player tick processing, document how tic...historia
2026-07-01feat: shop system overhauled, gui conversation tree editor overhauledhistoria
2026-06-29feat: wip web admin for mapping and crudhistoria
2026-06-29feat: self-signed certificateshistoria
2026-06-28feat: admin accounts, god mode, OLC commands like dig/room, 'inline' objects ...historia
2026-06-27feat: recall/home cmd, line break optionhistoria
2026-06-26feat: simplified conversation trees and output won't overwrite prompts nowhistoria
2026-06-25slop refactorhistoria
2026-06-25feat: who, global chat, removed redundant YAML IDshistoria
2026-06-24refactor: pulled techs out to yaml files, unified numerous combat functions, ...historia
2026-06-24feat: new type of non-violent 'combat': workhistoria
2026-06-20refactor: removed separate crafting recipes and combined them into item YAMLhistoria
2026-06-20feat: stop command addedhistoria
2026-06-20refactor: combined all station craftinghistoria
2026-06-19shop fixes, 'toggle' completely removed, movement speed increasedhistoria
2026-06-19feat: all skills kind of implemented, random prototype content addedhistoria
2026-06-19feat: shops and rough assassin skillworkhorse
2026-06-18feat: crafting roughly implemented (leather, gems, gold, clay, spinning).historia
2026-06-18feat: fletching added including zero-time bolt feathering, which probably wil...historia
2026-06-17feat: smithing added, item/object interaction reworked. recipes and menus ref...historia
2026-06-17feat: began implementing smithing, ground item display fixes.historia
2026-06-16feat: major xterm256 color overhaul, see worldbuilding docs.historia
2026-06-16feat: recipe system, combining items, cooking skillhistoria
2026-06-16feat: overhauled ansi color, added prompt optionshistoria
2026-06-14refactor: added docs, split up some components in game packagehistoria