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authorhistoria <[not public]>2026-06-14 21:07:26 -0400
committerhistoria <[not public]>2026-06-14 21:07:26 -0400
commit1aba2bdd23aebed4032333e74aa553c40a31fcbd (patch)
treec004f4c2a139df5c3cf4029b2611bdfa09b40f86 /internal/net
parenta19e6b6ab01670a5932308c7bd0e0e5eed8cbcad (diff)
downloadthehouseoficarus-1aba2bdd23aebed4032333e74aa553c40a31fcbd.tar.gz
refactor: added docs, split up some components in game package
Diffstat (limited to 'internal/net')
-rw-r--r--internal/net/doc.go15
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diff --git a/internal/net/doc.go b/internal/net/doc.go
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+// Package net provides transport-agnostic network connections, session
+// management, and a multi-listener server.
+//
+// The Conn interface abstracts TCP (telnet) and WebSocket connections,
+// handling IAC echo control for password suppression. The Session type
+// tracks connection state through the login flow (account name, password,
+// menu navigation, character selection, and in-game play).
+//
+// The Hub tracks which sessions are in which rooms, enabling room-scoped
+// messaging. The Server manages telnet, HTTP, and HTTPS listeners and
+// dispatches incoming input to the game handler.
+//
+// Session I/O helpers (Write, WriteLine, WriteLines) handle CRLF line
+// endings required by telnet clients.
+package net