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thehouseoficarus
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A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.
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sys_safespot.go
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Commit message (
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Author
2026-10-06
refactor: split casino.go, dedup helpers, remove audit docs
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2026-10-05
feat: shared tls cert, validation fixes
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2026-09-19
fix: casino stake preservation, world state reconciliation, casino game ↵
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registration
2026-09-15
feat: single-owner game state, transactional lifecycle, durable money on ↵
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server stop
2026-08-03
feat: new color 'command', color tag system implemented
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2026-07-01
fix: combat formulas and mob attack types (mobs switch attack styles if ↵
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safespotting)
2026-06-29
fix: long fields truncated better in tables
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2026-06-25
refactor: replaced map[string]any with typed structs for Data
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2026-06-24
refactor: pulled techs out to yaml files, unified numerous combat functions, ↵
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broke up game object
2026-06-24
feat: new type of non-violent 'combat': work
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2026-06-22
feat: map now only reveals with exploration. players can set custom map symbols.
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2026-06-22
fix: safespot fixes
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2026-06-21
feat: safespot system implemented
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