diff options
| author | historia <[not public]> | 2026-09-15 15:35:52 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-09-15 15:35:52 -0400 |
| commit | 0b0b25222b3131ada79ff78c28eb8bf07d977deb (patch) | |
| tree | 2ceaef5203595044f66a8f00064cd8e017f8f48d /internal/game/sys_safespot.go | |
| parent | 396c3facb8287b9a34076cae8f3d7b300d366d99 (diff) | |
| download | thehouseoficarus-0b0b25222b3131ada79ff78c28eb8bf07d977deb.tar.gz | |
feat: single-owner game state, transactional lifecycle, durable money on server stop
Diffstat (limited to 'internal/game/sys_safespot.go')
| -rw-r--r-- | internal/game/sys_safespot.go | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/internal/game/sys_safespot.go b/internal/game/sys_safespot.go index d833b62..2529471 100644 --- a/internal/game/sys_safespot.go +++ b/internal/game/sys_safespot.go @@ -227,7 +227,7 @@ func (g *Game) scheduleSafespotRespawn(st *world.ObjState, objDef *object.Object } roomID := st.RoomID defID := objDef.ID - g.Ticks.Subscribe(engine.ToTicks(cfg.RespawnTicks), func() bool { + g.SubscribeTicks(engine.ToTicks(cfg.RespawnTicks), func() bool { respawnSt := g.World.GetObjState(roomID, defID, 0) if respawnSt == nil { return false |
