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path: root/internal/game/map_test.go
AgeCommit message (Expand)Author
2026-07-07feat: bitpacked and base64 encoded VisitedRooms in player YAML to keep the fi...historia
2026-07-07rename flags to global_flags (differentiate from player_flags)historia
2026-07-01fix: combat formulas and mob attack types (mobs switch attack styles if safes...historia
2026-06-29feat: migrated map (and bfs) to full 3D instead of individual 2D maps on diff...historia
2026-06-29feat: incardinal directions (nw, ne, sw, se). probably janky in ways I haven'...historia
2026-06-29better dialog color, edge cases on blocked map links fixedhistoria
2026-06-27refactor: removed some redundant new map codehistoria
2026-06-27feat: one-way map links, blocked paths on map, map grid startup validation, u...historia
2026-06-25slop refactorhistoria
2026-06-24feat: new type of non-violent 'combat': workhistoria
2026-06-22feat: map now only reveals with exploration. players can set custom map symbols.historia
2026-06-16feat: major xterm256 color overhaul, see worldbuilding docs.historia
2026-06-15feat: unicode option, fixed up options and tableshistoria
2026-06-14feat: fractional ticks and server game_speed implemented. potentially insanel...historia
2026-06-11feat: big map and options changeshistoria
2026-06-11feat: map implemented with BFShistoria