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thehouseoficarus
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A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.
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map_test.go
Age
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Author
2026-07-07
feat: bitpacked and base64 encoded VisitedRooms in player YAML to keep the fi...
historia
2026-07-07
rename flags to global_flags (differentiate from player_flags)
historia
2026-07-01
fix: combat formulas and mob attack types (mobs switch attack styles if safes...
historia
2026-06-29
feat: migrated map (and bfs) to full 3D instead of individual 2D maps on diff...
historia
2026-06-29
feat: incardinal directions (nw, ne, sw, se). probably janky in ways I haven'...
historia
2026-06-29
better dialog color, edge cases on blocked map links fixed
historia
2026-06-27
refactor: removed some redundant new map code
historia
2026-06-27
feat: one-way map links, blocked paths on map, map grid startup validation, u...
historia
2026-06-25
slop refactor
historia
2026-06-24
feat: new type of non-violent 'combat': work
historia
2026-06-22
feat: map now only reveals with exploration. players can set custom map symbols.
historia
2026-06-16
feat: major xterm256 color overhaul, see worldbuilding docs.
historia
2026-06-15
feat: unicode option, fixed up options and tables
historia
2026-06-14
feat: fractional ticks and server game_speed implemented. potentially insanel...
historia
2026-06-11
feat: big map and options changes
historia
2026-06-11
feat: map implemented with BFS
historia