| Age | Commit message (Expand) | Author |
| 2026-10-05 | feat: terminal talk action, typed pai gow poker phase | historia |
| 2026-09-19 | fix: journal in-game room insert/remove, rewrite non-room room refs on rename... | historia |
| 2026-09-19 | refactor: simplifcation, change how rooms are stored in player yaml, remove l... | historia |
| 2026-09-18 | refactor: casino table core; fix: stake/migration/validation gaps | historia |
| 2026-09-18 | fix: harden triggers, economy, casino, world data, and admin/net paths | historia |
| 2026-09-16 | refactor: remove dead code, consolidate save/error handling, add lint gate | historia |
| 2026-09-15 | feat: route all html editor API mutations through single owner task | historia |
| 2026-09-15 | feat: single-owner game state, transactional lifecycle, durable money on serv... | historia |
| 2026-07-09 | feat: old standalone trigger systems completely unified into trigger->conditi... | historia |
| 2026-07-07 | feat: bitpacked and base64 encoded VisitedRooms in player YAML to keep the fi... | historia |
| 2026-07-07 | feat: hidden exits (and related flags) work with commands that change room id... | historia |