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path: root/internal/game/core_production.go
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2026-07-08feat: multi-tool gather objects correctly handled. hide more irrelevant ↵historia
fishing fields.
2026-07-01feat: admin gui map, item, and objects mostly completehistoria
2026-07-01feat: item messaging standardized, custom messages for production paths ↵historia
implemented
2026-07-01feat: qol improvements to items crud in admin guihistoria
2026-06-25slop refactorhistoria
2026-06-25refactor: replaced map[string]any with typed structs for Datahistoria
2026-06-24refactor: pulled techs out to yaml files, unified numerous combat functions, ↵historia
broke up game object
2026-06-21feat: combat health bar. color improvements.historia
2026-06-21Added %i, %n, %b to production skill messages to consistent color inputs, ↵historia
item names, and byproducts
2026-06-20refactor: removed separate crafting recipes and combined them into item YAMLhistoria
2026-06-20refactor: combined all station craftinghistoria
2026-06-19reorganized items, objects, and rooms in directories. oranized module names. ↵workhorse
added startup checks.