index
:
thehouseoficarus
main
A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.
historia
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
internal
/
game
/
core_production.go
Age
Commit message (
Collapse
)
Author
2026-07-08
feat: multi-tool gather objects correctly handled. hide more irrelevant ↵
historia
fishing fields.
2026-07-01
feat: admin gui map, item, and objects mostly complete
historia
2026-07-01
feat: item messaging standardized, custom messages for production paths ↵
historia
implemented
2026-07-01
feat: qol improvements to items crud in admin gui
historia
2026-06-25
slop refactor
historia
2026-06-25
refactor: replaced map[string]any with typed structs for Data
historia
2026-06-24
refactor: pulled techs out to yaml files, unified numerous combat functions, ↵
historia
broke up game object
2026-06-21
feat: combat health bar. color improvements.
historia
2026-06-21
Added %i, %n, %b to production skill messages to consistent color inputs, ↵
historia
item names, and byproducts
2026-06-20
refactor: removed separate crafting recipes and combined them into item YAML
historia
2026-06-20
refactor: combined all station crafting
historia
2026-06-19
reorganized items, objects, and rooms in directories. oranized module names. ↵
workhorse
added startup checks.