| Age | Commit message (Expand) | Author |
| 2026-10-06 | refactor: split casino.go, dedup helpers, remove audit docs | historia |
| 2026-10-03 | feat: added big 6 wheel to the casino | historia |
| 2026-09-18 | feat: better card ascii art | historia |
| 2026-09-18 | fix: harden engine across casino, economy, concurrency, security, and content | historia |
| 2026-09-18 | fix: harden economy recovery, shutdown concurrency, world validation, and inv... | historia |
| 2026-09-16 | fix: unify crafting ingredient resolution; fix superheat alternatives, quanti... | historia |
| 2026-09-16 | chore: staticcheck and gofmt cleanups | historia |
| 2026-09-16 | fix: disconnect race, rename ownership, reserved pickup, economy recovery ret... | historia |
| 2026-09-15 | feat: single-owner game state, transactional lifecycle, durable money on serv... | historia |
| 2026-09-15 | fix: telnet buffer reuse, bank stack handling, | historia |
| 2026-08-07 | feat: disconnect forfeits bet and frees up seat | historia |
| 2026-07-31 | feat: casino framework and basic slot machine | historia |
| 2026-07-09 | feat: old standalone trigger systems completely unified into trigger->conditi... | historia |
| 2026-07-01 | fix: combat formulas and mob attack types (mobs switch attack styles if safes... | historia |
| 2026-06-29 | feat: self-signed certificates | historia |
| 2026-06-26 | feat: simplified conversation trees and output won't overwrite prompts now | historia |
| 2026-06-25 | feat: on_enter features ported over to triggers, cosmetic fixes with trigger ... | historia |
| 2026-06-24 | feat: new type of non-violent 'combat': work | historia |
| 2026-06-21 | feat: better score output | historia |
| 2026-06-19 | reorganized items, objects, and rooms in directories. oranized module names. ... | workhorse |