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thehouseoficarus
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A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.
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internal
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game
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core_login_account.go
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Author
2026-09-16
fix: login account race, casino chip double-refund, room-create rollback, ↵
historia
rename collision, fatal transport errors
2026-09-16
fix: durable payouts survive journal failure, cap bank withdrawals, hash ↵
historia
passwords off the owner loop.
2026-09-16
refactor: remove dead code, consolidate save/error handling, add lint gate
historia
2026-09-16
chore: staticcheck and gofmt cleanups
historia
2026-09-16
fix: casino room eviction, session close race fix, open-payout recovery evidence
historia
2026-09-16
fix: disconnect race, rename ownership, reserved pickup, economy recovery ↵
historia
retry/refund semantics
2026-09-15
fix: registration overwrite, recovery chip/payout edge cases, bulk-delete ↵
historia
rollback
2026-09-15
fix: outstanding-stake ledger, owner backpressure, editor state preservation
historia
2026-09-15
feat: single-owner game state, transactional lifecycle, durable money on ↵
historia
server stop
2026-09-15
fix: telnet buffer reuse, bank stack handling,
historia
transport casino gate, and admin cache invalidation
2026-07-08
replace gaia04 with vesta
historia
2026-06-28
feat: admin accounts, god mode, OLC commands like dig/room, 'inline' objects ↵
historia
changed to 'local' objects
2026-06-27
feat: one-way map links, blocked paths on map, map grid startup validation, ↵
historia
user colors for maps
2026-06-21
feat: safespot system implemented
historia
2026-06-20
refactor: combined all station crafting
historia
2026-06-19
reorganized items, objects, and rooms in directories. oranized module names. ↵
workhorse
added startup checks.