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| author | historia <[not public]> | 2026-09-16 02:56:56 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-09-16 02:56:56 -0400 |
| commit | f2d44f10f52d3fe68fdb19b518a330f7af9e1ed2 (patch) | |
| tree | 9db54e8d4fd2f9bd30c651700f7cf246eef1b017 /internal/game/core_login_account.go | |
| parent | ad60843fbf577eda80105e3916822d663aaefcb3 (diff) | |
| download | thehouseoficarus-f2d44f10f52d3fe68fdb19b518a330f7af9e1ed2.tar.gz | |
fix: disconnect race, rename ownership, reserved pickup, economy recovery retry/refund semantics
Diffstat (limited to 'internal/game/core_login_account.go')
| -rw-r--r-- | internal/game/core_login_account.go | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/internal/game/core_login_account.go b/internal/game/core_login_account.go index 60cca2c..c5f1064 100644 --- a/internal/game/core_login_account.go +++ b/internal/game/core_login_account.go @@ -368,8 +368,9 @@ func (g *Game) handleRenameAccount(sess *net.Session, input string) { // Republish account state to EVERY session of this account: other // authenticated sessions must not retain stale account objects or - // pending menu selections bound to the old name. - g.publishAccountUpdate(newName) + // pending menu selections bound to the old name. Stale sessions still + // carry the old cached name, so match both. + g.publishAccountUpdate(oldName, newName) sess.WriteLine(fmt.Sprintf("Account renamed to %s.", newName)) g.showMenu(sess) |
