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thehouseoficarus
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A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.
historia
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internal
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game
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cmd_shop.go
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2026-07-18
feat(admin): admin color page more accurately represents game
historia
2026-07-01
feat: shop system overhauled, gui conversation tree editor overhauled
historia
2026-06-29
wrap_width and table improvements, targeting 80 character default width
historia
2026-06-26
feat: simplified conversation trees and output won't overwrite prompts now
historia
2026-06-25
feat: yaml conversation trees more robust
historia
2026-06-25
slop refactor
historia
2026-06-25
refactor: replaced map[string]any with typed structs for Data
historia
2026-06-22
feat: map now only reveals with exploration. players can set custom map symbols.
historia
2026-06-21
Added %i, %n, %b to production skill messages to consistent color inputs, ↵
historia
item names, and byproducts
2026-06-20
refactor: removed separate crafting recipes and combined them into item YAML
historia
2026-06-19
shop fixes, 'toggle' completely removed, movement speed increased
historia
2026-06-19
feat: shops and rough assassin skill
workhorse