| Age | Commit message (Expand) | Author |
| 2026-09-19 | refactor: simplifcation, change how rooms are stored in player yaml, remove l... | historia |
| 2026-09-18 | fix: close combat ghost, admin traversal, login throttle, journal double-pay,... | historia |
| 2026-09-18 | fix: harden triggers, economy, casino, world data, and admin/net paths | historia |
| 2026-09-18 | fix: harden engine across casino, economy, concurrency, security, and content | historia |
| 2026-09-18 | fix: harden economy recovery, shutdown concurrency, world validation, and inv... | historia |
| 2026-09-16 | fix: unify crafting ingredient resolution; fix superheat alternatives, quanti... | historia |
| 2026-09-16 | refactor: remove dead code, consolidate save/error handling, add lint gate | historia |
| 2026-09-15 | feat: quit now allows quit in middle of casino game | historia |
| 2026-09-15 | cmd_quit gracefully departs casino games; cmd_stop cancels a pending quit | historia |
| 2026-09-15 | feat: single-owner game state, transactional lifecycle, durable money on serv... | historia |
| 2026-09-15 | fix: telnet buffer reuse, bank stack handling, | historia |
| 2026-08-07 | feat: disconnect forfeits bet and frees up seat | historia |
| 2026-07-31 | feat: casino framework and basic slot machine | historia |
| 2026-06-28 | feat: admin accounts, god mode, OLC commands like dig/room, 'inline' objects ... | historia |
| 2026-06-26 | feat: simplified conversation trees and output won't overwrite prompts now | historia |
| 2026-06-25 | slop refactor | historia |
| 2026-06-25 | refactor: replaced map[string]any with typed structs for Data | historia |
| 2026-06-20 | refactor: combined all station crafting | historia |
| 2026-06-19 | reorganized items, objects, and rooms in directories. oranized module names. ... | workhorse |
| 2026-06-19 | shop fixes, 'toggle' completely removed, movement speed increased | historia |
| 2026-06-19 | feat: all skills kind of implemented, random prototype content added | historia |
| 2026-06-16 | feat: major xterm256 color overhaul, see worldbuilding docs. | historia |
| 2026-06-15 | removed game speed for being broken and an antifeature anyway. added color su... | historia |
| 2026-06-14 | feat: fractional ticks and server game_speed implemented. potentially insanel... | historia |
| 2026-06-11 | feat: web client, get/drop updates and fixes | historia |
| 2026-06-10 | feat: implemented janky object interaction model | historia |