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authorhistoria <[not public]>2026-07-31 17:44:10 -0400
committerhistoria <[not public]>2026-07-31 17:44:10 -0400
commitf51424c90dbce7191a31b6e675818c985f0f4539 (patch)
treea7845a2e09bd6e83d2d034f5e702a4940f38126a /internal/game/cmd_quit.go
parent58758d41488a777d2bc0e787be655363bdd9eb60 (diff)
downloadthehouseoficarus-f51424c90dbce7191a31b6e675818c985f0f4539.tar.gz
feat: casino framework and basic slot machine
Diffstat (limited to 'internal/game/cmd_quit.go')
-rw-r--r--internal/game/cmd_quit.go4
1 files changed, 4 insertions, 0 deletions
diff --git a/internal/game/cmd_quit.go b/internal/game/cmd_quit.go
index 12d3879..b7ec972 100644
--- a/internal/game/cmd_quit.go
+++ b/internal/game/cmd_quit.go
@@ -11,6 +11,10 @@ func (g *Game) executeQuit(sess *net.Session, args []string, rawInput string) {
func (g *Game) doQuit(sess *net.Session) {
p := sess.Player
+ if _, playing := g.Casino.Participation(p.Name); playing {
+ sess.WriteLine(g.colorize(sess, "warning", "WARNING: You're in the middle of a game!"))
+ g.emitCasinoEvents(g.Casino.MarkDisconnected(p.Name))
+ }
if g.Combat.Get(p.Name) != nil {
sess.WriteLine("You can't rest during combat!")