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thehouseoficarus
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A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.
historia
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path:
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game
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cmd_queued.go
Age
Commit message (
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Author
2026-10-05
fix: gather verbs, walk oom, admin path bypass, roulette refund
historia
2026-09-18
refactor: casino table core; fix: stake/migration/validation gaps
historia
2026-09-18
fix: journal multi-file room/entity edits; simplify queued-position lookup
historia
2026-09-16
chore: staticcheck and gofmt cleanups
historia
2026-06-26
feat: simplified conversation trees and output won't overwrite prompts now
historia
2026-06-24
refactor: pulled techs out to yaml files, unified numerous combat functions, ↵
historia
broke up game object
2026-06-22
feat: map now only reveals with exploration. players can set custom map symbols.
historia
2026-06-19
reorganized items, objects, and rooms in directories. oranized module names. ↵
workhorse
added startup checks.
2026-06-19
shop fixes, 'toggle' completely removed, movement speed increased
historia
2026-06-16
feat: major xterm256 color overhaul, see worldbuilding docs.
historia
2026-06-14
feat: fractional ticks and server game_speed implemented. potentially ↵
historia
insanely janky.