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path: root/internal/game/action_burn.go
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2026-06-25slop refactorhistoria
2026-06-25refactor: replaced map[string]any with typed structs for Datahistoria
2026-06-24refactor: pulled techs out to yaml files, unified numerous combat functions, ↵historia
broke up game object
2026-06-21Added %i, %n, %b to production skill messages to consistent color inputs, ↵historia
item names, and byproducts
2026-06-20refactor: combined all station craftinghistoria
2026-06-19reorganized items, objects, and rooms in directories. oranized module names. ↵workhorse
added startup checks.
2026-06-19shop fixes, 'toggle' completely removed, movement speed increasedhistoria
2026-06-19feat: all skills kind of implemented, random prototype content addedhistoria
2026-06-18feat: fletching added including zero-time bolt feathering, which probably ↵historia
will break lots of things
2026-06-16feat: major xterm256 color overhaul, see worldbuilding docs.historia
2026-06-15removed game speed for being broken and an antifeature anyway. added color ↵historia
support.
2026-06-15feat: unicode option, fixed up options and tableshistoria
2026-06-14feat: fractional ticks and server game_speed implemented. potentially ↵historia
insanely janky.
2026-06-12feat: firemaking skill implemented. overhauled how ground items and despawn ↵historia
are handled.