| Age | Commit message (Expand) | Author |
| 2026-09-18 | fix: close combat ghost, admin traversal, login throttle, journal double-pay,... | historia |
| 2026-09-18 | fix: more casino, economy, gameplay, security, and world data hardening gaps | historia |
| 2026-09-18 | fix: harden triggers, economy, casino, world data, and admin/net paths | historia |
| 2026-09-16 | fix: durable payouts survive journal failure, cap bank withdrawals, hash pass... | historia |
| 2026-09-16 | refactor: remove dead code, consolidate save/error handling, add lint gate | historia |
| 2026-08-03 | feat: new color 'command', color tag system implemented | historia |
| 2026-07-31 | feat: casino framework and basic slot machine | historia |
| 2026-07-10 | feat(admin): update search to use standard condition/action framework rather ... | historia |
| 2026-07-09 | feat: old standalone trigger systems completely unified into trigger->conditi... | historia |
| 2026-07-09 | feat: message actions are now sequences of messages with settable delays | historia |
| 2026-07-08 | feat: unify on use, on look, and on kill. all support same conditions/actions... | historia |