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thehouseoficarus
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A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.
historia
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Author
2026-08-03
feat: new color 'command', color tag system implemented
historia
2026-07-18
feat: expose all colors in config.yaml for easier theming
historia
2026-07-18
feat(admin): admin color page more accurately represents game
historia
2026-07-14
feat: unicode hitsplat symbol, area name in look
historia
2026-07-14
feat: new default color scheme
historia
2026-07-05
feat: courses gui overhaul, add course tab to map, add hidden exits to give ↵
historia
courses structure
2026-07-04
feat: add casino chips, change drops to chips
historia
2026-07-01
fix: combat formulas and mob attack types (mobs switch attack styles if ↵
historia
safespotting)
2026-07-01
feat: shop system removed from talk system, added per-item restock and ↵
historia
variable pricing
2026-06-30
slop refactor
historia
2026-06-30
feat: web gui mapping and obj/item/mob placement improvements
historia
2026-06-29
feat: wip web admin for mapping and crud
historia
2026-06-29
fix: long fields truncated better in tables
historia
2026-06-29
better dialog color, edge cases on blocked map links fixed
historia
2026-06-29
feat: self-signed certificates
historia
2026-06-27
feat: one-way map links, blocked paths on map, map grid startup validation, ↵
historia
user colors for maps
2026-06-25
feat: on_enter features ported over to triggers, cosmetic fixes with trigger ↵
historia
messages
2026-06-25
slop refactor
historia
2026-06-25
feat: who, global chat, removed redundant YAML IDs
historia
2026-06-22
feat: map now only reveals with exploration. players can set custom map symbols.
historia
2026-06-21
feat: combat health bar. color improvements.
historia
2026-06-20
refactor: combined all station crafting
historia
2026-06-19
reorganized items, objects, and rooms in directories. oranized module names. ↵
workhorse
added startup checks.
2026-06-19
shop fixes, 'toggle' completely removed, movement speed increased
historia
2026-06-19
feat: farming roughly implemented
workhorse
2026-06-19
feat: shops and rough assassin skill
workhorse
2026-06-19
feat: science skill roughly implemented
historia
2026-06-19
feat: rough technology skill added
historia
2026-06-17
feat: movement overhauled. agility-enhancing items added.
historia
2026-06-16
feat: major xterm256 color overhaul, see worldbuilding docs.
historia
2026-06-16
feat: overhauled ansi color, added prompt options
historia
2026-06-15
removed game speed for being broken and an antifeature anyway. added color ↵
historia
support.
2026-06-14
feat: default config file generated if doesn't exist
historia
2026-06-14
feat: fractional ticks and server game_speed implemented. potentially ↵
historia
insanely janky.
2026-06-14
refactor: added docs, split up some components in game package
historia
2026-06-11
feat: map implemented with BFS
historia
2026-06-11
feat: web client, get/drop updates and fixes
historia