| Age | Commit message (Expand) | Author |
| 2026-10-05 | feat: terminal talk action, typed pai gow poker phase | historia |
| 2026-10-05 | feat: sym-link containment, batch count prompt for crafting | historia |
| 2026-10-05 | feat: shared tls cert, validation fixes | historia |
| 2026-10-05 | fix: shared YAML encoder and journal directory, text cleanup | historia |
| 2026-10-05 | fix: production multi-step recipes, drop-weight validation, journal versioning | historia |
| 2026-10-05 | fix: admin undo/redo failure, video poker cabinet ids, room ref behavior | historia |
| 2026-10-05 | fix: slop casino and economy fixes | historia |
| 2026-10-05 | fix: gather verbs, walk oom, admin path bypass, roulette refund | historia |
| 2026-10-03 | feat: add casino_hints option and standardize casino command syntax | historia |
| 2026-09-19 | fix: journal in-game room insert/remove, rewrite non-room room refs on rename... | historia |
| 2026-09-19 | refactor: simplifcation, change how rooms are stored in player yaml, remove l... | historia |
| 2026-09-19 | fix: casino stake preservation, world state reconciliation, casino game regis... | historia |
| 2026-09-18 | refactor: dedup admin entity handlers and server construction | historia |
| 2026-09-18 | feat: better card ascii art | historia |
| 2026-09-18 | refactor: casino table core; fix: stake/migration/validation gaps | historia |
| 2026-09-18 | fix: journal multi-file room/entity edits; simplify queued-position lookup | historia |
| 2026-09-18 | fix: close combat ghost, admin traversal, login throttle, journal double-pay,... | historia |
| 2026-09-18 | fix: more casino, economy, gameplay, security, and world data hardening gaps | historia |
| 2026-09-18 | fix: close map OOM, admin traversal, transport safespot, room rekey, and lega... | historia |
| 2026-09-18 | fix: harden triggers, economy, casino, world data, and admin/net paths | historia |
| 2026-09-18 | fix: harden engine across casino, economy, concurrency, security, and content | historia |
| 2026-09-18 | fix: harden economy recovery, shutdown concurrency, world validation, and inv... | historia |
| 2026-09-16 | fix: unify crafting ingredient resolution; fix superheat alternatives, quanti... | historia |
| 2026-09-16 | fix: login account race, casino chip double-refund, room-create rollback, ren... | historia |
| 2026-09-16 | refactor: remove dead code, consolidate save/error handling, add lint gate | historia |
| 2026-09-16 | chore: staticcheck and gofmt cleanups | historia |
| 2026-09-16 | fix: casino room eviction, session close race fix, open-payout recovery evidence | historia |
| 2026-09-16 | fix: economy recovery double-refund/erased-liability/cap-drops, entity editor... | historia |
| 2026-09-15 | fix: registration overwrite, recovery chip/payout edge cases, bulk-delete rol... | historia |
| 2026-09-15 | fix: owner re-entrancy deadlock, telnet write queue, recovery/refund money sa... | historia |
| 2026-09-15 | feat: route all html editor API mutations through single owner task | historia |
| 2026-09-15 | fix: outstanding-stake ledger, owner backpressure, editor state preservation | historia |
| 2026-09-15 | feat: single-owner game state, transactional lifecycle, durable money on serv... | historia |
| 2026-09-15 | fix: atomic saves, casino RNG/config isolation, tick lifecycle | historia |
| 2026-09-15 | fix: telnet buffer reuse, bank stack handling, | historia |
| 2026-08-03 | fix(admin): null step action values render as empty, not null | historia |
| 2026-08-03 | feat: new color 'command', color tag system implemented | historia |
| 2026-07-18 | fix: admin color page example text | historia |
| 2026-07-18 | feat: expose all colors in config.yaml for easier theming | historia |
| 2026-07-18 | feat(admin): admin color page more accurately represents game | historia |
| 2026-07-15 | feat(admin): color picker shows color cube correctly | historia |
| 2026-07-15 | feat(admin): color scheme test page added | historia |
| 2026-07-14 | fix(admin): module input loading and hiding fixed | historia |
| 2026-07-14 | feat(admin): hide unused mod fields | historia |
| 2026-07-14 | fix(admin): tech tab loading yaml and css | historia |
| 2026-07-14 | feat(admin): copy paste rooms on map, swap rooms with adjacent rooms | historia |
| 2026-07-13 | feat(admin): convert players page into characters page with basic stats/yaml | historia |
| 2026-07-13 | feat(admin): triggers organized by directory, support duplicate and delete | historia |
| 2026-07-13 | refactor(admin): simplify css and js of card collapsing and side bar directories | historia |
| 2026-07-13 | feat(admin): tooltips added for confusing fields, hide more optional fields w... | historia |