| Age | Commit message (Expand) | Author |
| 2026-09-18 | fix: more casino, economy, gameplay, security, and world data hardening gaps | historia |
| 2026-09-18 | fix: harden triggers, economy, casino, world data, and admin/net paths | historia |
| 2026-09-18 | fix: harden engine across casino, economy, concurrency, security, and content | historia |
| 2026-09-18 | fix: harden economy recovery, shutdown concurrency, world validation, and inv... | historia |
| 2026-09-16 | chore: staticcheck and gofmt cleanups | historia |
| 2026-09-15 | feat: quit now allows quit in middle of casino game | historia |
| 2026-09-15 | fix: help topics (newplayer, title/body files), help aliases, and table width... | historia |
| 2026-09-05 | fix: max bet no longer listed numerically, non-bettors can leave mid-round | historia |
| 2026-08-03 | feat: new color 'command', color tag system implemented | historia |
| 2026-08-03 | feat: multiplayer baccarat game | historia |
| 2026-08-03 | refactor: casino game slop refactor | historia |
| 2026-07-31 | feat: casino framework and basic slot machine | historia |
| 2026-07-18 | feat(admin): admin color page more accurately represents game | historia |
| 2026-07-17 | feat: update mob aggro from 1-tick to 33% chance per tick to interact with ru... | historia |
| 2026-07-17 | feat: add automatic flee on third failed flee attempt | historia |
| 2026-07-17 | feat: update mob flee mechanics with new energy system | historia |
| 2026-07-17 | feat: implement run energy, shorten walk time to 1-2 ticks between rooms, upd... | historia |
| 2026-07-14 | feat: new default color scheme | historia |
| 2026-07-14 | fix(admin): tech tab loading yaml and css | historia |
| 2026-07-14 | feat(admin): copy paste rooms on map, swap rooms with adjacent rooms | historia |
| 2026-07-13 | feat(admin): convert players page into characters page with basic stats/yaml | historia |
| 2026-07-13 | feat(admin): triggers organized by directory, support duplicate and delete | historia |
| 2026-07-13 | refactor(admin): simplify css and js of card collapsing and side bar directories | historia |
| 2026-07-13 | feat(admin): reminder text for color tags and item variables, improve placeho... | historia |
| 2026-07-13 | feat(admin): hide irrelevant combat stats for task mobs, show relevant combat... | historia |
| 2026-07-12 | feat: remains drop is optional | historia |
| 2026-07-11 | feat(admin): unify context menu, add context menu to files tab | historia |
| 2026-07-10 | feat(admin): remove unused fields from drop tables | historia |
| 2026-07-10 | fix(admin): fix remove buttons on onenter/onexit | historia |
| 2026-07-10 | fix(admin): triggers page styling fixes | historia |
| 2026-07-10 | feat(admin): better toggle on trigger page, removed irrelevant value field fo... | historia |
| 2026-07-10 | feat: equal-sized buttons for conditions/actions | historia |
| 2026-07-10 | feat(admin): exit conditions in map gui match style of all other conditions | historia |
| 2026-07-10 | fix(admin): auto-save map triggers on blur | historia |
| 2026-07-10 | feat(admin): add triggers to rooms, add global triggers | historia |
| 2026-07-09 | fix(admin): remove extraneous message button, arrow buttons and checkboxes wo... | historia |
| 2026-07-09 | feat: old standalone trigger systems completely unified into trigger->conditi... | historia |
| 2026-07-09 | feat: message actions are now sequences of messages with settable delays | historia |
| 2026-07-09 | feat(admin): remove unused undo history on server boot | historia |
| 2026-07-09 | feat(admin): exits to non-existent rooms show on map as ? | historia |
| 2026-07-09 | feat(admin): multi-select and delete rooms | historia |
| 2026-07-09 | feat(admin): multi-select with shift+drag for common bulk operations | historia |
| 2026-07-09 | refactor: simplify yaml, remove support for old scalar fields | historia |
| 2026-07-08 | feat: unify on use, on look, and on kill. all support same conditions/actions... | historia |
| 2026-07-08 | feat: object and mob steal tables can include both tables and items | historia |
| 2026-07-08 | feat: multi-tool gather objects correctly handled. hide more irrelevant fishi... | historia |
| 2026-07-08 | fix: removed irrelevant gather fields for fishing objects | historia |
| 2026-07-07 | fix: add respawn on hide field to admin gui, add explanation text to gather card | historia |
| 2026-07-07 | feat: support up/down for insert/remove in admin gui | historia |
| 2026-07-07 | fix: agility course creation fixed and improved in admin web gui | historia |