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2026-06-25feat: trigger system for scripted events added.historia
2026-06-25feat: yaml conversation trees more robusthistoria
2026-06-25slop refactorhistoria
2026-06-25feat: who, global chat, removed redundant YAML IDshistoria
2026-06-24feat: new type of non-violent 'combat': workhistoria
2026-06-22feat: map now only reveals with exploration. players can set custom map symbols.historia
2026-06-21feat: safespot system implementedhistoria
2026-06-20feat: stop command addedhistoria
2026-06-20feat: added verbs command (probably janky)historia
2026-06-20feat: aps system implementedhistoria
2026-06-20refactor: combined all station craftinghistoria
2026-06-19reorganized items, objects, and rooms in directories. oranized module names. ↵workhorse
added startup checks.
2026-06-19shop fixes, 'toggle' completely removed, movement speed increasedhistoria
2026-06-19feat: all skills kind of implemented, random prototype content addedhistoria
2026-06-19feat: farming roughly implementedworkhorse
2026-06-19feat: shops and rough assassin skillworkhorse
2026-06-19feat: scavenge/scrap system startedhistoria
2026-06-19feat: rough technology skill addedhistoria
2026-06-19feat: rough pharmacy skill addedhistoria
2026-06-18feat: crafting roughly implemented (leather, gems, gold, clay, spinning).historia
2026-06-18feat: fletching added including zero-time bolt feathering, which probably ↵historia
will break lots of things
2026-06-17feat: smithing added, item/object interaction reworked. recipes and menus ↵historia
refactored.
2026-06-17feat: began implementing smithing, ground item display fixes.historia
2026-06-17feat: movement overhauled. agility-enhancing items added.historia
2026-06-16feat: recipe system, combining items, cooking skillhistoria
2026-06-12feat: firemaking skill implemented. overhauled how ground items and despawn ↵historia
are handled.
2026-06-11feat: big map and options changeshistoria
2026-06-11feat: map implemented with BFShistoria
2026-06-11feat: web client, get/drop updates and fixeshistoria
2026-06-10feat: yaml architecture for complex object interactionhistoria
2026-06-10feat: implemented janky object interaction modelhistoria
2026-06-09combat, mobs, parsing, toggles, hard disconnect handlinghistoria
2026-06-09first commithistoria