| Age | Commit message (Expand) | Author |
| 2026-10-09 | feat: new casino game: coin flip | historia |
| 2026-10-09 | feat: pachinko slots randomized, 9th slot removed, RTP set to 100% if played ... | historia |
| 2026-10-04 | feat: new casino game: cash hunt, fixed verb issue with pai gow | historia |
| 2026-10-03 | feat: new casino game: plinko | historia |
| 2026-10-01 | remove: slop docs | historia |
| 2026-10-01 | feat: better casino game look output, more concise table instructions | historia |
| 2026-10-01 | feat: pai gow poker added to the casino | historia |
| 2026-09-30 | feat: additional craps variants added, standardizard casino command hints | historia |
| 2026-09-30 | feat: bank craps added to casino | historia |
| 2026-09-29 | fix: detailed casino output by default, compact output overrides card size | historia |
| 2026-09-24 | feat: additional baca and bj rules variants | historia |
| 2026-09-19 | refactor: simplifcation, change how rooms are stored in player yaml, remove l... | historia |
| 2026-09-19 | fix: casino stake preservation, world state reconciliation, casino game regis... | historia |
| 2026-09-18 | feat: better card ascii art | historia |
| 2026-09-18 | refactor: casino table core; fix: stake/migration/validation gaps | historia |
| 2026-09-18 | fix: more casino, economy, gameplay, security, and world data hardening gaps | historia |
| 2026-09-18 | fix: harden engine across casino, economy, concurrency, security, and content | historia |
| 2026-09-15 | fix: atomic saves, casino RNG/config isolation, tick lifecycle | historia |
| 2026-09-05 | fix: max bet no longer listed numerically, non-bettors can leave mid-round | historia |
| 2026-08-03 | feat: new color 'command', color tag system implemented | historia |
| 2026-08-03 | feat: multiplayer baccarat game | historia |
| 2026-08-03 | refactor: casino game slop refactor | historia |
| 2026-07-31 | feat: casino framework and basic slot machine | historia |
| 2026-07-09 | feat: old standalone trigger systems completely unified into trigger->conditi... | historia |
| 2026-07-09 | feat(admin): multi-select with shift+drag for common bulk operations | historia |
| 2026-07-07 | rename flags to global_flags (differentiate from player_flags) | historia |
| 2026-07-07 | feat: hidden exits (and related flags) work with commands that change room id... | historia |
| 2026-07-06 | feat: split the concept of hidden and impassable exits. add player_flag for d... | historia |
| 2026-07-01 | feat: item messaging standardized, custom messages for production paths imple... | historia |
| 2026-06-27 | feat: one-way map links, blocked paths on map, map grid startup validation, u... | historia |
| 2026-06-25 | feat: on_enter features ported over to triggers, cosmetic fixes with trigger ... | historia |
| 2026-06-25 | feat: trigger system for scripted events added. | historia |
| 2026-06-25 | slop refactor | historia |
| 2026-06-25 | feat: who, global chat, removed redundant YAML IDs | historia |
| 2026-06-24 | feat: new type of non-violent 'combat': work | historia |