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2026-10-04feat: new casino game: cash hunt, fixed verb issue with pai gowhistoria
2026-10-03feat: new casino game: plinkohistoria
2026-10-01remove: slop docshistoria
2026-10-01feat: better casino game look output, more concise table instructionshistoria
2026-10-01feat: pai gow poker added to the casinohistoria
2026-09-30feat: additional craps variants added, standardizard casino command hintshistoria
2026-09-30feat: bank craps added to casinohistoria
2026-09-29fix: detailed casino output by default, compact output overrides card sizehistoria
2026-09-24feat: additional baca and bj rules variantshistoria
2026-09-19refactor: simplifcation, change how rooms are stored in player yaml, remove ↵historia
legacy code
2026-09-19fix: casino stake preservation, world state reconciliation, casino game ↵historia
registration
2026-09-18feat: better card ascii arthistoria
2026-09-18refactor: casino table core; fix: stake/migration/validation gapshistoria
2026-09-18fix: more casino, economy, gameplay, security, and world data hardening gapshistoria
2026-09-18fix: harden engine across casino, economy, concurrency, security, and contenthistoria
2026-09-15fix: atomic saves, casino RNG/config isolation, tick lifecyclehistoria
2026-09-05fix: max bet no longer listed numerically, non-bettors can leave mid-roundhistoria
2026-08-03feat: new color 'command', color tag system implementedhistoria
2026-08-03feat: multiplayer baccarat gamehistoria
2026-08-03refactor: casino game slop refactorhistoria
2026-07-31feat: casino framework and basic slot machinehistoria
2026-07-09feat: old standalone trigger systems completely unified into ↵historia
trigger->condition->action system
2026-07-09feat(admin): multi-select with shift+drag for common bulk operationshistoria
2026-07-07rename flags to global_flags (differentiate from player_flags)historia
2026-07-07feat: hidden exits (and related flags) work with commands that change room ↵historia
ids. exit code simplified and unified between impassable and blocked exits.
2026-07-06feat: split the concept of hidden and impassable exits. add player_flag for ↵historia
discovered hidden exits.
2026-07-01feat: item messaging standardized, custom messages for production paths ↵historia
implemented
2026-06-27feat: one-way map links, blocked paths on map, map grid startup validation, ↵historia
user colors for maps
2026-06-25feat: on_enter features ported over to triggers, cosmetic fixes with trigger ↵historia
messages
2026-06-25feat: trigger system for scripted events added.historia
2026-06-25slop refactorhistoria
2026-06-25feat: who, global chat, removed redundant YAML IDshistoria
2026-06-24feat: new type of non-violent 'combat': workhistoria