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# World Building Guide
-Third Collapse is data-driven. Everything — rooms, items, mobs, objects, behaviors, drop tables, and recipes — is defined in YAML files under `data/`. No code changes needed to build a world.
+The House of Icarus is data-driven. Everything — rooms, items, mobs, objects, behaviors, drop tables, and recipes — is defined in YAML files under `data/`. No code changes needed to build a world.
## Files