diff options
Diffstat (limited to 'internal/game/tick.go')
| -rw-r--r-- | internal/game/tick.go | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/internal/game/tick.go b/internal/game/tick.go index ee9ecf2..f8d6f04 100644 --- a/internal/game/tick.go +++ b/internal/game/tick.go @@ -142,17 +142,17 @@ func (g *Game) WanderTick() { if p.RoomID == m.fromRoom && p.OptionBool("mob_leave") { if m.level > 0 { levelStr := g.levelColorize(sess, p.CombatLevel(), m.level, fmt.Sprintf("(level %d)", m.level)) - sess.WriteLine(fmt.Sprintf("\n%s %s leaves.", g.colorize(sess, "mob", m.name), levelStr)) + sess.WriteLine(fmt.Sprintf("%s %s leaves.", g.colorize(sess, "mob", m.name), levelStr)) } else { - sess.WriteLine(fmt.Sprintf("\n%s moves away.", g.colorize(sess, "mob", m.name))) + sess.WriteLine(fmt.Sprintf("%s moves away.", g.colorize(sess, "mob", m.name))) } } if p.RoomID == m.toRoom && p.OptionBool("mob_enter") { if m.level > 0 { levelStr := g.levelColorize(sess, p.CombatLevel(), m.level, fmt.Sprintf("(level %d)", m.level)) - sess.WriteLine(fmt.Sprintf("\n%s %s enters.", g.colorize(sess, "mob", m.name), levelStr)) + sess.WriteLine(fmt.Sprintf("%s %s enters.", g.colorize(sess, "mob", m.name), levelStr)) } else { - sess.WriteLine(fmt.Sprintf("\n%s drifts in.", g.colorize(sess, "mob", m.name))) + sess.WriteLine(fmt.Sprintf("%s drifts in.", g.colorize(sess, "mob", m.name))) } } } @@ -269,8 +269,8 @@ func (g *Game) TechTick() { if p.Battery <= 0 { p.Battery = 0 p.DeactivateAllTechs() - sess.WriteLine(g.colorize(sess, "tech_depleted", - "\nYour battery is depleted! All tech has been disabled.")) + sess.WriteLine(g.colorize(sess, "tech_depleted", + "Your battery is depleted! All tech has been disabled.")) g.writePrompt(sess) } } |
