diff options
Diffstat (limited to 'internal/game/sys_triggers.go')
| -rw-r--r-- | internal/game/sys_triggers.go | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/internal/game/sys_triggers.go b/internal/game/sys_triggers.go index d1ce336..790eb12 100644 --- a/internal/game/sys_triggers.go +++ b/internal/game/sys_triggers.go @@ -101,8 +101,7 @@ func (g *Game) startSequence(sess *net.Session, p *player.Player, steps []behavi func (g *Game) SequenceTick() { g.seqMu.Lock() // g.sequences is a map: collect its keys and sort them so the per-tick - // order in which simultaneous sequences advance is reproducible (the - // determinism contract in dev_guide/tick_order.md). + // order in which simultaneous sequences advance is reproducible. keys := make([]string, 0, len(g.sequences)) for key := range g.sequences { keys = append(keys, key) |
