diff options
Diffstat (limited to 'internal/game/render_color.go')
| -rw-r--r-- | internal/game/render_color.go | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/internal/game/render_color.go b/internal/game/render_color.go index 0e31538..3464f26 100644 --- a/internal/game/render_color.go +++ b/internal/game/render_color.go @@ -46,15 +46,15 @@ func levelColorSpec(myLevel, theirLevel int) color.ColorSpec { diff := theirLevel - myLevel switch { case diff == 0: - return color.Parse("E7") + return color.Parse("FA") case diff > 0 && diff < 5: - return color.Parse("D0") + return color.Parse("B3") case diff >= 5: - return color.Parse("C4") + return color.Parse("A7") case diff < 0 && diff > -5: - return color.Parse("BE") + return color.Parse("6E") default: - return color.Parse("22") + return color.Parse("41") } } |
