diff options
Diffstat (limited to 'internal/game/look_target.go')
| -rw-r--r-- | internal/game/look_target.go | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/internal/game/look_target.go b/internal/game/look_target.go index 8368946..5f3818d 100644 --- a/internal/game/look_target.go +++ b/internal/game/look_target.go @@ -160,7 +160,7 @@ func (g *Game) doLookTarget(sess *net.Session, input string) { if def.Safespot != nil { realSt := g.World.GetObjState(p.RoomID, st.DefID, st.Index) if realSt != nil { - levelStr := "intact" + var levelStr string if realSt.SafespotLevel <= 0 { levelStr = fmt.Sprintf("intact (level %d/%d)", len(def.Safespot.Levels), len(def.Safespot.Levels)) } else if realSt.SafespotLevel < len(def.Safespot.Levels) { |
