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-rw-r--r--internal/game/exit_migrate.go2
1 files changed, 1 insertions, 1 deletions
diff --git a/internal/game/exit_migrate.go b/internal/game/exit_migrate.go
index 55289f2..66fccfe 100644
--- a/internal/game/exit_migrate.go
+++ b/internal/game/exit_migrate.go
@@ -10,7 +10,7 @@ import (
// rewritePlayerRoomIDs remaps room-ID-embedded state in a single player per
// idMap (oldID -> newID): discovered-exit player flag keys
// (hidden_exit_<id>_<dir>), current RoomID, PendingSequence.RoomID, MapSymbols
-// keys, and Stats.RoomsVisited bitset. Returns whether any field was changed.
+// keys, and Stats.RoomsVisited. Returns whether any field was changed.
//
// idMap is assumed to be a bijection (see Room.RewriteRoomIDs); the flag-key
// and int-map rekeys use delete-all-then-set-all so a swap (A<->B) cannot