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-rw-r--r--internal/game/core_production.go1
1 files changed, 0 insertions, 1 deletions
diff --git a/internal/game/core_production.go b/internal/game/core_production.go
index 192f8ec..34ad8a9 100644
--- a/internal/game/core_production.go
+++ b/internal/game/core_production.go
@@ -7,7 +7,6 @@ import (
)
func (g *Game) findTool(p *player.Player, toolTypes []string) (toolSpeed float64, toolName string, toolType string, found bool) {
- toolSpeed = -1
if itemID, ok := p.Equipment[item.SlotMainHand]; ok {
if def, err := g.ItemStore.Load(itemID); err == nil {
for _, t := range toolTypes {