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Diffstat (limited to 'internal/game/combat_mob.go')
-rw-r--r--internal/game/combat_mob.go6
1 files changed, 6 insertions, 0 deletions
diff --git a/internal/game/combat_mob.go b/internal/game/combat_mob.go
index 7096b66..a4bf435 100644
--- a/internal/game/combat_mob.go
+++ b/internal/game/combat_mob.go
@@ -237,6 +237,12 @@ func (g *Game) endCombat(sess *net.Session, p *player.Player, mob *world.MobInst
// mob may be nil (e.g. a hazard kill); it is only used for Dead Man's Switch
// retribution.
func (g *Game) killPlayer(sess *net.Session, p *player.Player, mob *world.MobInstance) {
+ if p.GodMode {
+ p.HP = 1
+ sess.WriteLine(g.colorize(sess, "miss", "Your divine power prevents death."))
+ g.writePrompt(sess)
+ return
+ }
g.Combat.Leave(p.Name)
if p.HasActiveTech("retribution") {