diff options
Diffstat (limited to 'internal/game/combat_mob.go')
| -rw-r--r-- | internal/game/combat_mob.go | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/internal/game/combat_mob.go b/internal/game/combat_mob.go index 7096b66..a4bf435 100644 --- a/internal/game/combat_mob.go +++ b/internal/game/combat_mob.go @@ -237,6 +237,12 @@ func (g *Game) endCombat(sess *net.Session, p *player.Player, mob *world.MobInst // mob may be nil (e.g. a hazard kill); it is only used for Dead Man's Switch // retribution. func (g *Game) killPlayer(sess *net.Session, p *player.Player, mob *world.MobInstance) { + if p.GodMode { + p.HP = 1 + sess.WriteLine(g.colorize(sess, "miss", "Your divine power prevents death.")) + g.writePrompt(sess) + return + } g.Combat.Leave(p.Name) if p.HasActiveTech("retribution") { |
