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Diffstat (limited to 'internal/game/cmd_queued.go')
-rw-r--r--internal/game/cmd_queued.go2
1 files changed, 1 insertions, 1 deletions
diff --git a/internal/game/cmd_queued.go b/internal/game/cmd_queued.go
index 5f43ad1..00cf994 100644
--- a/internal/game/cmd_queued.go
+++ b/internal/game/cmd_queued.go
@@ -50,7 +50,7 @@ func (g *Game) doQueued(sess *net.Session) {
sess.WriteLine(" All queued actions take effect on the next game tick (600ms).")
sess.WriteLine(" Free actions stack. Only the most recent active action survives.")
- // ActivePositions already returns the names sorted and the caller's
+ // ActivePositions returns the names in resolution order and the caller's
// 1-based position, so there is nothing to recompute here.
names, pos := g.queue.ActivePositions(p.Name)
if pos > 0 && len(names) > 1 {