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-rw-r--r--internal/game/cmd_consume.go5
1 files changed, 5 insertions, 0 deletions
diff --git a/internal/game/cmd_consume.go b/internal/game/cmd_consume.go
index 2e05620..f12332e 100644
--- a/internal/game/cmd_consume.go
+++ b/internal/game/cmd_consume.go
@@ -279,5 +279,10 @@ func (g *Game) applyPotion(sess *net.Session, p *player.Player, itemID string, d
p.ConsumeCooldown = 3
+ // Persist the consumption and its effects: without this a crash before
+ // the next save replays the potion (duplicating the item) while losing
+ // the HP/battery/buff change.
+ g.saveCharacter(p)
+
g.broadcastAction(sess, "%s drinks a %s.", p.Name, def.Name)
}