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Diffstat (limited to 'internal/game/blackjack_rules.go')
-rw-r--r--internal/game/blackjack_rules.go31
1 files changed, 0 insertions, 31 deletions
diff --git a/internal/game/blackjack_rules.go b/internal/game/blackjack_rules.go
index f163fb8..2a0712d 100644
--- a/internal/game/blackjack_rules.go
+++ b/internal/game/blackjack_rules.go
@@ -7,37 +7,6 @@ import (
"thehouseoficarus/internal/net"
)
-// Tables are room fixtures in their own right, not authored scenery objects.
-// Each game resolves through the shared details view; the felt games append
-// their per-table rule card there.
-func (g *Game) lookBlackjackTable(sess *net.Session, target string) bool {
- return g.lookCasinoTable(sess, target, casino.GameBlackjack)
-}
-
-func (g *Game) lookBaccaratTable(sess *net.Session, target string) bool {
- return g.lookCasinoTable(sess, target, casino.GameBaccarat)
-}
-
-func (g *Game) lookCrapsTable(sess *net.Session, target string) bool {
- return g.lookCasinoTable(sess, target, casino.GameCraps)
-}
-
-func (g *Game) lookBigSixTable(sess *net.Session, target string) bool {
- return g.lookCasinoTable(sess, target, casino.GameBigSix)
-}
-
-func (g *Game) lookRouletteTable(sess *net.Session, target string) bool {
- return g.lookCasinoTable(sess, target, casino.GameRoulette)
-}
-
-func (g *Game) lookPlinkoTable(sess *net.Session, target string) bool {
- return g.lookCasinoTable(sess, target, casino.GamePlinko)
-}
-
-func (g *Game) lookPaiGowTable(sess *net.Session, target string) bool {
- return g.lookCasinoTable(sess, target, casino.GamePaiGow)
-}
-
// A cabinet's published pay table is public; another player's cards are not.
func (g *Game) lookVideoPokerCabinet(sess *net.Session, target string) bool {
if g.Casino == nil || sess.Player == nil {