diff options
Diffstat (limited to 'internal/game/act_use.go')
| -rw-r--r-- | internal/game/act_use.go | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/internal/game/act_use.go b/internal/game/act_use.go index 46ca304..dcddd52 100644 --- a/internal/game/act_use.go +++ b/internal/game/act_use.go @@ -81,8 +81,8 @@ func (g *Game) advanceUse(sess *net.Session, p *player.Player) { skillLevel := p.Level(player.SkillName(cfg.Skill)) chance := behavior.SuccessChance(*cfg.Success, skillLevel, cfg.Level) if rand.Float64() >= chance { - if cfg.FailMessage != "" { - sess.WriteLine(cfg.FailMessage) + if cfg.FailMessage != "" { + sess.WriteLine(cfg.FailMessage) } p.Action.WaitLeft = engine.ToTicks(cfg.TicksPerCycle) return |
