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-rw-r--r--internal/engine/doc.go11
1 files changed, 0 insertions, 11 deletions
diff --git a/internal/engine/doc.go b/internal/engine/doc.go
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--- a/internal/engine/doc.go
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-// Package engine provides a tick scheduler that drives all time-based
-// world simulation.
-//
-// The Engine runs on a 600ms interval. Subscribers register callbacks with
-// a tick interval (1 = every tick, N = every Nth tick). Callbacks return
-// true to remain subscribed or false to auto-unsubscribe.
-//
-// The main game loop subscribes a single callback that advances combat,
-// regeneration, wandering, woodcutting depletion, fire decay, and player
-// actions all on the same tick beat.
-package engine