diff options
Diffstat (limited to 'data/rooms/wetlands')
| -rw-r--r-- | data/rooms/wetlands/3200.yaml | 12 | ||||
| -rw-r--r-- | data/rooms/wetlands/3201.yaml | 10 | ||||
| -rw-r--r-- | data/rooms/wetlands/3202.yaml | 10 | ||||
| -rw-r--r-- | data/rooms/wetlands/3203.yaml | 12 | ||||
| -rw-r--r-- | data/rooms/wetlands/3204.yaml | 10 | ||||
| -rw-r--r-- | data/rooms/wetlands/3205.yaml | 10 | ||||
| -rw-r--r-- | data/rooms/wetlands/3206.yaml | 8 | ||||
| -rw-r--r-- | data/rooms/wetlands/3207.yaml | 8 | ||||
| -rw-r--r-- | data/rooms/wetlands/3208.yaml | 8 | ||||
| -rw-r--r-- | data/rooms/wetlands/3209.yaml | 8 | ||||
| -rw-r--r-- | data/rooms/wetlands/3210.yaml | 8 | ||||
| -rw-r--r-- | data/rooms/wetlands/3211.yaml | 8 | ||||
| -rw-r--r-- | data/rooms/wetlands/3212.yaml | 8 | ||||
| -rw-r--r-- | data/rooms/wetlands/3213.yaml | 8 | ||||
| -rw-r--r-- | data/rooms/wetlands/3214.yaml | 8 | ||||
| -rw-r--r-- | data/rooms/wetlands/3215.yaml | 12 | ||||
| -rw-r--r-- | data/rooms/wetlands/3216.yaml | 16 | ||||
| -rw-r--r-- | data/rooms/wetlands/3217.yaml | 17 | ||||
| -rw-r--r-- | data/rooms/wetlands/3218.yaml | 16 | ||||
| -rw-r--r-- | data/rooms/wetlands/3219.yaml | 10 |
20 files changed, 207 insertions, 0 deletions
diff --git a/data/rooms/wetlands/3200.yaml b/data/rooms/wetlands/3200.yaml new file mode 100644 index 0000000..fbeb5ad --- /dev/null +++ b/data/rooms/wetlands/3200.yaml @@ -0,0 +1,12 @@ +name: Tuccia Wetlands — Marsh Gatepath +description: A raised boardwalk crosses the marsh outside Tuccia. White rails mark the safe route; hunting + paths leave it through red-marked gates. +exits: + east: + room: 3100 + west: + room: 3201 + north: + room: 3207 + south: + room: 3215 diff --git a/data/rooms/wetlands/3201.yaml b/data/rooms/wetlands/3201.yaml new file mode 100644 index 0000000..4c5b70c --- /dev/null +++ b/data/rooms/wetlands/3201.yaml @@ -0,0 +1,10 @@ +name: Tuccia Wetlands — Willow Boardwalk +description: A raised boardwalk crosses the marsh outside Tuccia. White rails mark the safe route; hunting + paths leave it through red-marked gates. +exits: + east: + room: 3200 + west: + room: 3202 + north: + room: 3208 diff --git a/data/rooms/wetlands/3202.yaml b/data/rooms/wetlands/3202.yaml new file mode 100644 index 0000000..8d2d77f --- /dev/null +++ b/data/rooms/wetlands/3202.yaml @@ -0,0 +1,10 @@ +name: Tuccia Wetlands — Eel Causeway +description: A raised boardwalk crosses the marsh outside Tuccia. White rails mark the safe route; hunting + paths leave it through red-marked gates. +exits: + east: + room: 3201 + west: + room: 3203 + north: + room: 3209 diff --git a/data/rooms/wetlands/3203.yaml b/data/rooms/wetlands/3203.yaml new file mode 100644 index 0000000..7124f32 --- /dev/null +++ b/data/rooms/wetlands/3203.yaml @@ -0,0 +1,12 @@ +name: Tuccia Wetlands — Medicinal Pools +description: A raised boardwalk crosses the marsh outside Tuccia. White rails mark the safe route; hunting + paths leave it through red-marked gates. +exits: + east: + room: 3202 + west: + room: 3204 + north: + room: 3210 + south: + room: 3214 diff --git a/data/rooms/wetlands/3204.yaml b/data/rooms/wetlands/3204.yaml new file mode 100644 index 0000000..4a741d9 --- /dev/null +++ b/data/rooms/wetlands/3204.yaml @@ -0,0 +1,10 @@ +name: Tuccia Wetlands — Herbalists’ Walk +description: A raised boardwalk crosses the marsh outside Tuccia. White rails mark the safe route; hunting + paths leave it through red-marked gates. +exits: + east: + room: 3203 + west: + room: 3205 + north: + room: 3211 diff --git a/data/rooms/wetlands/3205.yaml b/data/rooms/wetlands/3205.yaml new file mode 100644 index 0000000..56b0000 --- /dev/null +++ b/data/rooms/wetlands/3205.yaml @@ -0,0 +1,10 @@ +name: Tuccia Wetlands — Stillwater Walk +description: A raised boardwalk crosses the marsh outside Tuccia. White rails mark the safe route; hunting + paths leave it through red-marked gates. +exits: + east: + room: 3204 + west: + room: 3206 + north: + room: 3212 diff --git a/data/rooms/wetlands/3206.yaml b/data/rooms/wetlands/3206.yaml new file mode 100644 index 0000000..7901032 --- /dev/null +++ b/data/rooms/wetlands/3206.yaml @@ -0,0 +1,8 @@ +name: Tuccia Wetlands — Reed Pool Approach +description: A raised boardwalk crosses the marsh outside Tuccia. White rails mark the safe route; hunting + paths leave it through red-marked gates. +exits: + east: + room: 3205 + north: + room: 3213 diff --git a/data/rooms/wetlands/3207.yaml b/data/rooms/wetlands/3207.yaml new file mode 100644 index 0000000..bf024ff --- /dev/null +++ b/data/rooms/wetlands/3207.yaml @@ -0,0 +1,8 @@ +name: Tuccia Wetlands — Willow Bank +description: A small maintained working site stands clear of the marsh trail. Skill requirements apply + to the activity, not to reaching it. +exits: + south: + room: 3200 +objects: +- id: willow_tree diff --git a/data/rooms/wetlands/3208.yaml b/data/rooms/wetlands/3208.yaml new file mode 100644 index 0000000..ddc4c98 --- /dev/null +++ b/data/rooms/wetlands/3208.yaml @@ -0,0 +1,8 @@ +name: Tuccia Wetlands — Marsh Herb Plot +description: A small maintained working site stands clear of the marsh trail. Skill requirements apply + to the activity, not to reaching it. +exits: + south: + room: 3201 +objects: +- id: herb_patch diff --git a/data/rooms/wetlands/3209.yaml b/data/rooms/wetlands/3209.yaml new file mode 100644 index 0000000..41de2c8 --- /dev/null +++ b/data/rooms/wetlands/3209.yaml @@ -0,0 +1,8 @@ +name: Tuccia Wetlands — Eel Platform +description: A small maintained working site stands clear of the marsh trail. Skill requirements apply + to the activity, not to reaching it. +exits: + south: + room: 3202 +objects: +- id: swamp_fishing_spot diff --git a/data/rooms/wetlands/3210.yaml b/data/rooms/wetlands/3210.yaml new file mode 100644 index 0000000..3617ef5 --- /dev/null +++ b/data/rooms/wetlands/3210.yaml @@ -0,0 +1,8 @@ +name: Tuccia Wetlands — Berry Islet +description: A small maintained working site stands clear of the marsh trail. Skill requirements apply + to the activity, not to reaching it. +exits: + south: + room: 3203 +objects: +- id: marsh_berries diff --git a/data/rooms/wetlands/3211.yaml b/data/rooms/wetlands/3211.yaml new file mode 100644 index 0000000..2830f87 --- /dev/null +++ b/data/rooms/wetlands/3211.yaml @@ -0,0 +1,8 @@ +name: Tuccia Wetlands — Marsh Herb Nursery +description: A small maintained working site stands clear of the marsh trail. Skill requirements apply + to the activity, not to reaching it. +exits: + south: + room: 3204 +objects: +- id: herb_patch diff --git a/data/rooms/wetlands/3212.yaml b/data/rooms/wetlands/3212.yaml new file mode 100644 index 0000000..b2a2c3a --- /dev/null +++ b/data/rooms/wetlands/3212.yaml @@ -0,0 +1,8 @@ +name: Tuccia Wetlands — Chaos Array +description: A small maintained working site stands clear of the marsh trail. Skill requirements apply + to the activity, not to reaching it. +exits: + south: + room: 3205 +objects: +- id: chaos_altar diff --git a/data/rooms/wetlands/3213.yaml b/data/rooms/wetlands/3213.yaml new file mode 100644 index 0000000..e4a79d5 --- /dev/null +++ b/data/rooms/wetlands/3213.yaml @@ -0,0 +1,8 @@ +name: Tuccia Wetlands — Reed Eel Pool +description: A small maintained working site stands clear of the marsh trail. Skill requirements apply + to the activity, not to reaching it. +exits: + south: + room: 3206 +objects: +- id: swamp_fishing_spot diff --git a/data/rooms/wetlands/3214.yaml b/data/rooms/wetlands/3214.yaml new file mode 100644 index 0000000..febc2d7 --- /dev/null +++ b/data/rooms/wetlands/3214.yaml @@ -0,0 +1,8 @@ +name: Tuccia Wetlands — Second Herb Islet +description: A small maintained working site stands clear of the marsh trail. Skill requirements apply + to the activity, not to reaching it. +exits: + north: + room: 3203 +objects: +- id: herb_patch diff --git a/data/rooms/wetlands/3215.yaml b/data/rooms/wetlands/3215.yaml new file mode 100644 index 0000000..d5af1d9 --- /dev/null +++ b/data/rooms/wetlands/3215.yaml @@ -0,0 +1,12 @@ +name: Tuccia Wetlands — Ruined Chapel Gate +description: The boardwalk branches toward a roofless chapel and its dangerous crypts. +exits: + north: + room: 3200 + south: + room: 3216 +objects: +- name: danger marker + description: 'DANGER beyond this side trail: crawler. The public road and gathering path are safe; this + detour is optional.' + inroom_description: A danger marker stands where travelers can read it. diff --git a/data/rooms/wetlands/3216.yaml b/data/rooms/wetlands/3216.yaml new file mode 100644 index 0000000..46fb8fb --- /dev/null +++ b/data/rooms/wetlands/3216.yaml @@ -0,0 +1,16 @@ +name: Tuccia Wetlands — Root Cellar +description: Crawlers nest among the exposed roots. Assassin 30; use an acid vial for the finishing blow. + This is an off-road combat area; hostile creatures remain here. +exits: + north: + room: 3215 + south: + room: 3217 +objects: +- id: rock_outcrop +- name: danger marker + description: 'DANGER beyond this side trail: skeleton, zombie. The public road and gathering path are + safe; this detour is optional.' + inroom_description: A danger marker stands where travelers can read it. +mobs: +- id: crawler diff --git a/data/rooms/wetlands/3217.yaml b/data/rooms/wetlands/3217.yaml new file mode 100644 index 0000000..130a243 --- /dev/null +++ b/data/rooms/wetlands/3217.yaml @@ -0,0 +1,17 @@ +name: Tuccia Wetlands — Chapel Graveyard +description: The graves have not stayed quiet. This is an off-road combat area; hostile creatures remain + here. +exits: + north: + room: 3216 + down: + room: 3218 +objects: +- id: rock_outcrop +- name: danger marker + description: 'DANGER beyond this side trail: skeleton. The public road and gathering path are safe; + this detour is optional.' + inroom_description: A danger marker stands where travelers can read it. +mobs: +- id: skeleton +- id: zombie diff --git a/data/rooms/wetlands/3218.yaml b/data/rooms/wetlands/3218.yaml new file mode 100644 index 0000000..90956c8 --- /dev/null +++ b/data/rooms/wetlands/3218.yaml @@ -0,0 +1,16 @@ +name: Tuccia Wetlands — Lower Crypt +description: The shallow crypt contains restless remains, not the ancient horrors rumored in distant lands. + This is an off-road combat area; hostile creatures remain here. +exits: + up: + room: 3217 + west: + room: 3219 +objects: +- id: rock_outcrop +- name: danger marker + description: 'DANGER beyond this side trail: zombie. The public road and gathering path are safe; this + detour is optional.' + inroom_description: A danger marker stands where travelers can read it. +mobs: +- id: skeleton diff --git a/data/rooms/wetlands/3219.yaml b/data/rooms/wetlands/3219.yaml new file mode 100644 index 0000000..11f871f --- /dev/null +++ b/data/rooms/wetlands/3219.yaml @@ -0,0 +1,10 @@ +name: Tuccia Wetlands — Ossuary +description: Bones are heaped around a fallen reliquary. This is an off-road combat area; hostile creatures + remain here. +exits: + east: + room: 3218 +objects: +- id: rock_outcrop +mobs: +- id: zombie |
