aboutsummaryrefslogtreecommitdiff
path: root/data/rooms/wetlands
diff options
context:
space:
mode:
authorhistoria <[not public]>2026-09-20 15:35:58 -0400
committerhistoria <[not public]>2026-09-20 15:35:58 -0400
commit91b466b6923d3eb1df1658199960fe7aa6db36dc (patch)
treee8a5f308530037f9471e19e6f194177c784c36b6 /data/rooms/wetlands
parentbab5dd653039d026eb3d4e46da7aafef7137fe7c (diff)
downloadthehouseoficarus-91b466b6923d3eb1df1658199960fe7aa6db36dc.tar.gz
feat: new placeholder world
Diffstat (limited to 'data/rooms/wetlands')
-rw-r--r--data/rooms/wetlands/3200.yaml12
-rw-r--r--data/rooms/wetlands/3201.yaml10
-rw-r--r--data/rooms/wetlands/3202.yaml10
-rw-r--r--data/rooms/wetlands/3203.yaml12
-rw-r--r--data/rooms/wetlands/3204.yaml10
-rw-r--r--data/rooms/wetlands/3205.yaml10
-rw-r--r--data/rooms/wetlands/3206.yaml8
-rw-r--r--data/rooms/wetlands/3207.yaml8
-rw-r--r--data/rooms/wetlands/3208.yaml8
-rw-r--r--data/rooms/wetlands/3209.yaml8
-rw-r--r--data/rooms/wetlands/3210.yaml8
-rw-r--r--data/rooms/wetlands/3211.yaml8
-rw-r--r--data/rooms/wetlands/3212.yaml8
-rw-r--r--data/rooms/wetlands/3213.yaml8
-rw-r--r--data/rooms/wetlands/3214.yaml8
-rw-r--r--data/rooms/wetlands/3215.yaml12
-rw-r--r--data/rooms/wetlands/3216.yaml16
-rw-r--r--data/rooms/wetlands/3217.yaml17
-rw-r--r--data/rooms/wetlands/3218.yaml16
-rw-r--r--data/rooms/wetlands/3219.yaml10
20 files changed, 207 insertions, 0 deletions
diff --git a/data/rooms/wetlands/3200.yaml b/data/rooms/wetlands/3200.yaml
new file mode 100644
index 0000000..fbeb5ad
--- /dev/null
+++ b/data/rooms/wetlands/3200.yaml
@@ -0,0 +1,12 @@
+name: Tuccia Wetlands — Marsh Gatepath
+description: A raised boardwalk crosses the marsh outside Tuccia. White rails mark the safe route; hunting
+ paths leave it through red-marked gates.
+exits:
+ east:
+ room: 3100
+ west:
+ room: 3201
+ north:
+ room: 3207
+ south:
+ room: 3215
diff --git a/data/rooms/wetlands/3201.yaml b/data/rooms/wetlands/3201.yaml
new file mode 100644
index 0000000..4c5b70c
--- /dev/null
+++ b/data/rooms/wetlands/3201.yaml
@@ -0,0 +1,10 @@
+name: Tuccia Wetlands — Willow Boardwalk
+description: A raised boardwalk crosses the marsh outside Tuccia. White rails mark the safe route; hunting
+ paths leave it through red-marked gates.
+exits:
+ east:
+ room: 3200
+ west:
+ room: 3202
+ north:
+ room: 3208
diff --git a/data/rooms/wetlands/3202.yaml b/data/rooms/wetlands/3202.yaml
new file mode 100644
index 0000000..8d2d77f
--- /dev/null
+++ b/data/rooms/wetlands/3202.yaml
@@ -0,0 +1,10 @@
+name: Tuccia Wetlands — Eel Causeway
+description: A raised boardwalk crosses the marsh outside Tuccia. White rails mark the safe route; hunting
+ paths leave it through red-marked gates.
+exits:
+ east:
+ room: 3201
+ west:
+ room: 3203
+ north:
+ room: 3209
diff --git a/data/rooms/wetlands/3203.yaml b/data/rooms/wetlands/3203.yaml
new file mode 100644
index 0000000..7124f32
--- /dev/null
+++ b/data/rooms/wetlands/3203.yaml
@@ -0,0 +1,12 @@
+name: Tuccia Wetlands — Medicinal Pools
+description: A raised boardwalk crosses the marsh outside Tuccia. White rails mark the safe route; hunting
+ paths leave it through red-marked gates.
+exits:
+ east:
+ room: 3202
+ west:
+ room: 3204
+ north:
+ room: 3210
+ south:
+ room: 3214
diff --git a/data/rooms/wetlands/3204.yaml b/data/rooms/wetlands/3204.yaml
new file mode 100644
index 0000000..4a741d9
--- /dev/null
+++ b/data/rooms/wetlands/3204.yaml
@@ -0,0 +1,10 @@
+name: Tuccia Wetlands — Herbalists’ Walk
+description: A raised boardwalk crosses the marsh outside Tuccia. White rails mark the safe route; hunting
+ paths leave it through red-marked gates.
+exits:
+ east:
+ room: 3203
+ west:
+ room: 3205
+ north:
+ room: 3211
diff --git a/data/rooms/wetlands/3205.yaml b/data/rooms/wetlands/3205.yaml
new file mode 100644
index 0000000..56b0000
--- /dev/null
+++ b/data/rooms/wetlands/3205.yaml
@@ -0,0 +1,10 @@
+name: Tuccia Wetlands — Stillwater Walk
+description: A raised boardwalk crosses the marsh outside Tuccia. White rails mark the safe route; hunting
+ paths leave it through red-marked gates.
+exits:
+ east:
+ room: 3204
+ west:
+ room: 3206
+ north:
+ room: 3212
diff --git a/data/rooms/wetlands/3206.yaml b/data/rooms/wetlands/3206.yaml
new file mode 100644
index 0000000..7901032
--- /dev/null
+++ b/data/rooms/wetlands/3206.yaml
@@ -0,0 +1,8 @@
+name: Tuccia Wetlands — Reed Pool Approach
+description: A raised boardwalk crosses the marsh outside Tuccia. White rails mark the safe route; hunting
+ paths leave it through red-marked gates.
+exits:
+ east:
+ room: 3205
+ north:
+ room: 3213
diff --git a/data/rooms/wetlands/3207.yaml b/data/rooms/wetlands/3207.yaml
new file mode 100644
index 0000000..bf024ff
--- /dev/null
+++ b/data/rooms/wetlands/3207.yaml
@@ -0,0 +1,8 @@
+name: Tuccia Wetlands — Willow Bank
+description: A small maintained working site stands clear of the marsh trail. Skill requirements apply
+ to the activity, not to reaching it.
+exits:
+ south:
+ room: 3200
+objects:
+- id: willow_tree
diff --git a/data/rooms/wetlands/3208.yaml b/data/rooms/wetlands/3208.yaml
new file mode 100644
index 0000000..ddc4c98
--- /dev/null
+++ b/data/rooms/wetlands/3208.yaml
@@ -0,0 +1,8 @@
+name: Tuccia Wetlands — Marsh Herb Plot
+description: A small maintained working site stands clear of the marsh trail. Skill requirements apply
+ to the activity, not to reaching it.
+exits:
+ south:
+ room: 3201
+objects:
+- id: herb_patch
diff --git a/data/rooms/wetlands/3209.yaml b/data/rooms/wetlands/3209.yaml
new file mode 100644
index 0000000..41de2c8
--- /dev/null
+++ b/data/rooms/wetlands/3209.yaml
@@ -0,0 +1,8 @@
+name: Tuccia Wetlands — Eel Platform
+description: A small maintained working site stands clear of the marsh trail. Skill requirements apply
+ to the activity, not to reaching it.
+exits:
+ south:
+ room: 3202
+objects:
+- id: swamp_fishing_spot
diff --git a/data/rooms/wetlands/3210.yaml b/data/rooms/wetlands/3210.yaml
new file mode 100644
index 0000000..3617ef5
--- /dev/null
+++ b/data/rooms/wetlands/3210.yaml
@@ -0,0 +1,8 @@
+name: Tuccia Wetlands — Berry Islet
+description: A small maintained working site stands clear of the marsh trail. Skill requirements apply
+ to the activity, not to reaching it.
+exits:
+ south:
+ room: 3203
+objects:
+- id: marsh_berries
diff --git a/data/rooms/wetlands/3211.yaml b/data/rooms/wetlands/3211.yaml
new file mode 100644
index 0000000..2830f87
--- /dev/null
+++ b/data/rooms/wetlands/3211.yaml
@@ -0,0 +1,8 @@
+name: Tuccia Wetlands — Marsh Herb Nursery
+description: A small maintained working site stands clear of the marsh trail. Skill requirements apply
+ to the activity, not to reaching it.
+exits:
+ south:
+ room: 3204
+objects:
+- id: herb_patch
diff --git a/data/rooms/wetlands/3212.yaml b/data/rooms/wetlands/3212.yaml
new file mode 100644
index 0000000..b2a2c3a
--- /dev/null
+++ b/data/rooms/wetlands/3212.yaml
@@ -0,0 +1,8 @@
+name: Tuccia Wetlands — Chaos Array
+description: A small maintained working site stands clear of the marsh trail. Skill requirements apply
+ to the activity, not to reaching it.
+exits:
+ south:
+ room: 3205
+objects:
+- id: chaos_altar
diff --git a/data/rooms/wetlands/3213.yaml b/data/rooms/wetlands/3213.yaml
new file mode 100644
index 0000000..e4a79d5
--- /dev/null
+++ b/data/rooms/wetlands/3213.yaml
@@ -0,0 +1,8 @@
+name: Tuccia Wetlands — Reed Eel Pool
+description: A small maintained working site stands clear of the marsh trail. Skill requirements apply
+ to the activity, not to reaching it.
+exits:
+ south:
+ room: 3206
+objects:
+- id: swamp_fishing_spot
diff --git a/data/rooms/wetlands/3214.yaml b/data/rooms/wetlands/3214.yaml
new file mode 100644
index 0000000..febc2d7
--- /dev/null
+++ b/data/rooms/wetlands/3214.yaml
@@ -0,0 +1,8 @@
+name: Tuccia Wetlands — Second Herb Islet
+description: A small maintained working site stands clear of the marsh trail. Skill requirements apply
+ to the activity, not to reaching it.
+exits:
+ north:
+ room: 3203
+objects:
+- id: herb_patch
diff --git a/data/rooms/wetlands/3215.yaml b/data/rooms/wetlands/3215.yaml
new file mode 100644
index 0000000..d5af1d9
--- /dev/null
+++ b/data/rooms/wetlands/3215.yaml
@@ -0,0 +1,12 @@
+name: Tuccia Wetlands — Ruined Chapel Gate
+description: The boardwalk branches toward a roofless chapel and its dangerous crypts.
+exits:
+ north:
+ room: 3200
+ south:
+ room: 3216
+objects:
+- name: danger marker
+ description: 'DANGER beyond this side trail: crawler. The public road and gathering path are safe; this
+ detour is optional.'
+ inroom_description: A danger marker stands where travelers can read it.
diff --git a/data/rooms/wetlands/3216.yaml b/data/rooms/wetlands/3216.yaml
new file mode 100644
index 0000000..46fb8fb
--- /dev/null
+++ b/data/rooms/wetlands/3216.yaml
@@ -0,0 +1,16 @@
+name: Tuccia Wetlands — Root Cellar
+description: Crawlers nest among the exposed roots. Assassin 30; use an acid vial for the finishing blow.
+ This is an off-road combat area; hostile creatures remain here.
+exits:
+ north:
+ room: 3215
+ south:
+ room: 3217
+objects:
+- id: rock_outcrop
+- name: danger marker
+ description: 'DANGER beyond this side trail: skeleton, zombie. The public road and gathering path are
+ safe; this detour is optional.'
+ inroom_description: A danger marker stands where travelers can read it.
+mobs:
+- id: crawler
diff --git a/data/rooms/wetlands/3217.yaml b/data/rooms/wetlands/3217.yaml
new file mode 100644
index 0000000..130a243
--- /dev/null
+++ b/data/rooms/wetlands/3217.yaml
@@ -0,0 +1,17 @@
+name: Tuccia Wetlands — Chapel Graveyard
+description: The graves have not stayed quiet. This is an off-road combat area; hostile creatures remain
+ here.
+exits:
+ north:
+ room: 3216
+ down:
+ room: 3218
+objects:
+- id: rock_outcrop
+- name: danger marker
+ description: 'DANGER beyond this side trail: skeleton. The public road and gathering path are safe;
+ this detour is optional.'
+ inroom_description: A danger marker stands where travelers can read it.
+mobs:
+- id: skeleton
+- id: zombie
diff --git a/data/rooms/wetlands/3218.yaml b/data/rooms/wetlands/3218.yaml
new file mode 100644
index 0000000..90956c8
--- /dev/null
+++ b/data/rooms/wetlands/3218.yaml
@@ -0,0 +1,16 @@
+name: Tuccia Wetlands — Lower Crypt
+description: The shallow crypt contains restless remains, not the ancient horrors rumored in distant lands.
+ This is an off-road combat area; hostile creatures remain here.
+exits:
+ up:
+ room: 3217
+ west:
+ room: 3219
+objects:
+- id: rock_outcrop
+- name: danger marker
+ description: 'DANGER beyond this side trail: zombie. The public road and gathering path are safe; this
+ detour is optional.'
+ inroom_description: A danger marker stands where travelers can read it.
+mobs:
+- id: skeleton
diff --git a/data/rooms/wetlands/3219.yaml b/data/rooms/wetlands/3219.yaml
new file mode 100644
index 0000000..11f871f
--- /dev/null
+++ b/data/rooms/wetlands/3219.yaml
@@ -0,0 +1,10 @@
+name: Tuccia Wetlands — Ossuary
+description: Bones are heaped around a fallen reliquary. This is an off-road combat area; hostile creatures
+ remain here.
+exits:
+ east:
+ room: 3218
+objects:
+- id: rock_outcrop
+mobs:
+- id: zombie