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-rw-r--r--data/rooms/example_unused/town/999991.yaml27
-rw-r--r--data/rooms/example_unused/town/9999915.yaml20
-rw-r--r--data/rooms/example_unused/town/9999930.yaml17
-rw-r--r--data/rooms/example_unused/wilderness/99999150.yaml19
-rw-r--r--data/rooms/example_unused/wilderness/99999151.yaml16
-rw-r--r--data/rooms/example_unused/wilderness/99999170.yaml16
-rw-r--r--data/rooms/example_unused/wilderness/99999171.yaml16
7 files changed, 96 insertions, 35 deletions
diff --git a/data/rooms/example_unused/town/999991.yaml b/data/rooms/example_unused/town/999991.yaml
index 9f2fae4..1109790 100644
--- a/data/rooms/example_unused/town/999991.yaml
+++ b/data/rooms/example_unused/town/999991.yaml
@@ -1,18 +1,20 @@
-name: "Town Square"
-description: "The central square of Lumbridge. A fountain gurgles peacefully in the center. Paths lead west toward the gathering grounds and east toward the production district."
+id: 999991
+name: Town Square
+color: ""
+description:
+ - text: The central square of Lumbridge. A fountain gurgles peacefully in the center. Paths lead west toward the gathering grounds and east toward the production district.
exits:
- east: 999992
- west: 9999922
- up: 9999930
- down: 9999931
+ down:
+ room: 9999931
+ east:
+ room: 999992
+ west:
+ room: 9999922
objects:
- id: lumby_fountain
- id: charging_station
- id: bank_booth
- id: aps_tower
-mobs:
- - "newbie_trainer"
- - "general_store_clerk"
item_spawns:
- id: cape_of_agility
quantity: 1
@@ -77,3 +79,10 @@ item_spawns:
- id: eye_of_newt
quantity: 5
respawn_ticks: 60
+mobs:
+ - id: newbie_trainer
+ - id: general_store_clerk
+on_enter: []
+hazard: ""
+block_transport: false
+triggers: []
diff --git a/data/rooms/example_unused/town/9999915.yaml b/data/rooms/example_unused/town/9999915.yaml
index 19e2d76..95c07cb 100644
--- a/data/rooms/example_unused/town/9999915.yaml
+++ b/data/rooms/example_unused/town/9999915.yaml
@@ -1,9 +1,19 @@
-name: "Pharmacy Lab"
-description: "Shelves lined with glass vials, dried herbs, and bubbling cauldrons. This area is not yet accessible."
+id: 9999915
+name: Pharmacy Lab
+color: ""
+description:
+ - text: Shelves lined with glass vials, dried herbs, and bubbling cauldrons. This area is not yet accessible.
exits:
- east: 9999916
- west: 9999914
- south: 99999150
+ east:
+ room: 9999916
+ west:
+ room: 9999914
+objects: []
+item_spawns: []
mobs:
- id: lesser_drone
- id: lesser_drone
+on_enter: []
+hazard: ""
+block_transport: false
+triggers: []
diff --git a/data/rooms/example_unused/town/9999930.yaml b/data/rooms/example_unused/town/9999930.yaml
index f12b710..af76ac6 100644
--- a/data/rooms/example_unused/town/9999930.yaml
+++ b/data/rooms/example_unused/town/9999930.yaml
@@ -1,4 +1,13 @@
-name: "Above Town Square"
-description: "The central square of Lumbridge. A fountain gurgles peacefully in the center. Paths lead west toward the gathering grounds and east toward the production district."
-exits:
- down: 999991
+id: 9999930
+name: Above Town Square
+color: ""
+description:
+ - text: The central square of Lumbridge. A fountain gurgles peacefully in the center. Paths lead west toward the gathering grounds and east toward the production district.
+exits: {}
+objects: []
+item_spawns: []
+mobs: []
+on_enter: []
+hazard: ""
+block_transport: false
+triggers: []
diff --git a/data/rooms/example_unused/wilderness/99999150.yaml b/data/rooms/example_unused/wilderness/99999150.yaml
index f11610f..d68ac66 100644
--- a/data/rooms/example_unused/wilderness/99999150.yaml
+++ b/data/rooms/example_unused/wilderness/99999150.yaml
@@ -1,9 +1,13 @@
-name: "Hydroponics Bay"
-description: "A large enclosed area with climate-controlled growing stations. {34}Lush green patches{/} of soil are laid out in neat rows under artificial UV lamps. A {94}tool shed{/} stands near the entrance. Exits lead to specialized growing areas."
+id: 99999150
+name: Hydroponics Bay
+color: ""
+description:
+ - text: A large enclosed area with climate-controlled growing stations. {34}Lush green patches{/} of soil are laid out in neat rows under artificial UV lamps. A {94}tool shed{/} stands near the entrance. Exits lead to specialized growing areas.
exits:
- north: 15
- east: 151
- south: 152
+ east:
+ room: 151
+ south:
+ room: 152
objects:
- id: tool_shed
item_spawns:
@@ -28,3 +32,8 @@ item_spawns:
- id: onion_seed
quantity: 10
respawn_ticks: 300
+mobs: []
+on_enter: []
+hazard: ""
+block_transport: false
+triggers: []
diff --git a/data/rooms/example_unused/wilderness/99999151.yaml b/data/rooms/example_unused/wilderness/99999151.yaml
index 88c1452..6e429a4 100644
--- a/data/rooms/example_unused/wilderness/99999151.yaml
+++ b/data/rooms/example_unused/wilderness/99999151.yaml
@@ -1,9 +1,17 @@
-name: "Herb Garden"
-description: "A dedicated section of the hydroponics bay for growing herbs. {28}Herb patches{/} are arranged in two rows under specialized grow lights. The air here smells faintly of fresh vegetation."
-exits:
- west: 150
+id: 99999151
+name: Herb Garden
+color: ""
+description:
+ - text: A dedicated section of the hydroponics bay for growing herbs. {28}Herb patches{/} are arranged in two rows under specialized grow lights. The air here smells faintly of fresh vegetation.
+exits: {}
objects:
- id: herb_patch
- id: herb_patch
- id: herb_patch
- id: herb_patch
+item_spawns: []
+mobs: []
+on_enter: []
+hazard: ""
+block_transport: false
+triggers: []
diff --git a/data/rooms/example_unused/wilderness/99999170.yaml b/data/rooms/example_unused/wilderness/99999170.yaml
index 3ad1581..f711b98 100644
--- a/data/rooms/example_unused/wilderness/99999170.yaml
+++ b/data/rooms/example_unused/wilderness/99999170.yaml
@@ -1,6 +1,14 @@
-name: "Local Neighborhood"
-description: "A quiet cul-de-sac of modest homes, each with a small garden plot. An estate directory terminal glows in the center, listing residents and property information."
-exits:
- south: 16
+id: 99999170
+name: Local Neighborhood
+color: ""
+description:
+ - text: A quiet cul-de-sac of modest homes, each with a small garden plot. An estate directory terminal glows in the center, listing residents and property information.
+exits: {}
objects:
- id: estate_directory
+item_spawns: []
+mobs: []
+on_enter: []
+hazard: ""
+block_transport: false
+triggers: []
diff --git a/data/rooms/example_unused/wilderness/99999171.yaml b/data/rooms/example_unused/wilderness/99999171.yaml
index 012849c..4b931cf 100644
--- a/data/rooms/example_unused/wilderness/99999171.yaml
+++ b/data/rooms/example_unused/wilderness/99999171.yaml
@@ -1,6 +1,14 @@
-name: "Lumberyard"
-description: "Stacks of fresh-cut timber fill the air with the scent of pine. A massive industrial sawmill hums in the background, operated by a burly worker."
-exits:
- west: 16
+id: 99999171
+name: Lumberyard
+color: ""
+description:
+ - text: Stacks of fresh-cut timber fill the air with the scent of pine. A massive industrial sawmill hums in the background, operated by a burly worker.
+exits: {}
+objects: []
+item_spawns: []
mobs:
- id: sawmill_operator
+on_enter: []
+hazard: ""
+block_transport: false
+triggers: []