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-rw-r--r--data/help/pai_gow.yaml20
1 files changed, 14 insertions, 6 deletions
diff --git a/data/help/pai_gow.yaml b/data/help/pai_gow.yaml
index 113fd7a..a99cee2 100644
--- a/data/help/pai_gow.yaml
+++ b/data/help/pai_gow.yaml
@@ -16,12 +16,20 @@ description: |
wager back. Each player and the dealer receive seven cards from a fresh
deck with one Joker. Your cards are numbered 1 through 7.
- Type 24 to put cards 2 and 4 in your small (two-card) hand.
- Type 13456 to put those five cards in your big (five-card) hand instead.
- Spaces and order do not matter. set 24 also works. No repeated numbers.
- Your five-card hand must outrank your two-card hand: a foul produces a
- warning and leaves your hand unset. A valid selection LOCKS your hand.
- house sets automatically; timeout or disconnect also uses the house way.
+ Type 24 to put cards 2 and 4 in your small (two-card) hand, or 13456 to
+ put those five cards in your big (five-card) hand. Spaces and order do
+ not matter, set 24 also works, and repeated numbers are rejected. Your
+ five-card hand must outrank your two-card hand: a foul produces a warning
+ and leaves your hand unarranged. A legal arrangement reprints the five
+ high cards, a gap, then the two low cards with HIGH/LOW labels; type set
+ to lock it and reveal the dealer. house arranges the house way and still
+ needs set. autoset on locks any legal arrangement at once; autoset off
+ restores the confirmation, and autoset alone toggles. Timeout or
+ disconnect uses the house way.
+
+ At the showdown the high hands are compared first (your high, then the
+ dealer's), then the low hands. Each hand strength (for example PAIR OF
+ ACES) is bold, yellow when that hand wins and white when it loses.
House way preserves the best high-hand category, maximizing low within
that category. Two pair/full houses may be split to put pairs in both.