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@@ -214,7 +214,7 @@ See WORLDBUILDING.md for full examples of every data type with explanations.
### Phase 1: ASCII map implemented with BFS
- [x] Replaced `toggle` command with `option`/`options` — supports bool (on/off), string (choice lists), and int option types
-- [x] All old toggles migrated to the option system (tinymap, left-tinymap, xpdrops, exits, mobenter, mobleave, mobspawn, reserve, depletion, description)
+- [x] All old toggles migrated to the option system (tiny_map, xp_drops, exits, mob_enter, mob_leave, mob_spawn, reserve, depletion, description)
- [x] Added `color` option (none, ansi, xterm256)
- [x] Added `mapwidth` and `mapheight` options for the `map` command viewport size
- [x] `map` command — renders a full ASCII map centered on the player using BFS graph traversal with geometric coordinate assignment