diff options
Diffstat (limited to 'AGENTS.md')
| -rw-r--r-- | AGENTS.md | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -201,7 +201,7 @@ Each 600ms tick, `ProcessQueuedCommands` in `internal/game/game.go`: **ActionState** (`internal/game/action_state.go`) tracks what a player is doing for `look` display. Timed actions (gather, combat, burn, stoke, use) persist the state until interrupted. One-tick actions (move, get, drop) clear after one tick. -Queue feedback is controlled by the `queue_actions_silently` player option (default on). +Queue feedback is controlled by the `queue_silently` player option (default on). ## Places to Be Careful |
